Warhammer 40k: Blood & Iron updated to version 1.20
-Added combat kits (access to tier 1 ammo and some other survival goods every 10 minutes, type /kits r1).
-Updated Factory mod. You can now check what the blocks making by right clicking but to use it you must shift-click it with an empty hand.
-Improved new player loadout. New players now have everything they need to join a team, start fighting and stay in the fight with the kit.
-Portable heavy weapons now accept drums/pack bundles.
-Buffed melee weapon damage.
-Power armor and Carapace armor can now use heavy autogun.
-Increase HEIAP damage.
-Fixed dual wielding not working on some pistols (bolt pistols).
-Tooltip to hydra about poison.
-Promethium tooltip to burn in generator.
-8mm mag to high cap mag recipe.
-Completely rebalance armor life.
-Bullet hitboxes bigger than 1 dont even work and were removed.
-Boosted bolt, lascannon, plasma, and tank round damage.
-Nanogel now stacks to 64.
-Bullet recipes now output double.
-Increased stack size of 8mm mags and high cap mags.
-Slowed AT/AA missiles, increased damage, increased lock on radius.
-Made almost all IC2 recipes easier.
-Added/fixed more AE recipes.
-Quadruple synthgas recipe, double charcoal recipe from logs in thermal centrifuge.
-Updated Factory mod. You can now check what the blocks making by right clicking but to use it you must shift-click it with an empty hand.
-Improved new player loadout. New players now have everything they need to join a team, start fighting and stay in the fight with the kit.
-Portable heavy weapons now accept drums/pack bundles.
-Buffed melee weapon damage.
-Power armor and Carapace armor can now use heavy autogun.
-Increase HEIAP damage.
-Fixed dual wielding not working on some pistols (bolt pistols).
-Tooltip to hydra about poison.
-Promethium tooltip to burn in generator.
-8mm mag to high cap mag recipe.
-Completely rebalance armor life.
-Bullet hitboxes bigger than 1 dont even work and were removed.
-Boosted bolt, lascannon, plasma, and tank round damage.
-Nanogel now stacks to 64.
-Bullet recipes now output double.
-Increased stack size of 8mm mags and high cap mags.
-Slowed AT/AA missiles, increased damage, increased lock on radius.
-Made almost all IC2 recipes easier.
-Added/fixed more AE recipes.
-Quadruple synthgas recipe, double charcoal recipe from logs in thermal centrifuge.
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