Warhammer 40k: Blood & Iron updated to version 2.0
**WARNING** ACCEPTING THIS UPDATE WILL BREAK ALL PREVIOUS VERSIONS OF THE PACK. YOU WILL HAVE BACKUPS, BUT THE OLDER VERSIONS OF THE PACK WILL NO LONGER BE SUPPORTED**
This update is a complete overhaul of the pack and as such you should be prepared for numerous changes that the changelog can't even begin to cover. The major quest lines have been thoroughly tested and everything is proven to work with a few exceptions (multi-choice quest time is very limited but is being worked on).
-changed questing mods from HQM to better questing
-complete overhaul of all quests
-many new and improved quest features
-many previous character quests that required interaction are now automatic
-GUI updates when quests are completed
-now possible to have many new quests, including quests with multiple paths
-map changes
-map now uses the numerous blocks that have been added
-all locations are now persistent
-harmonized blocks were used to ensure special locations are not destroyed
-loot is via quest.
-special loot on site is rewarded to players who find sites first
-mod changes
-numerous mods removed for being redundant
-numerous mods updated
-WRCBE removed due to excessive errors and lag
-several project red mods were removed due to redundancy
-many new blocks added via CS2
-gave alternative recipes to TE stuff that required hard or impossible to find materials
-NOTE: made changes to a speed multiplier for water and sanity in enviromine
-upgraded ruins mod to work with NBT data (hopefully)
-NOTE: fastcraft may cause issues with the ruins mod
-fastcraft has a setting to decrease game loading times...
This update is a complete overhaul of the pack and as such you should be prepared for numerous changes that the changelog can't even begin to cover. The major quest lines have been thoroughly tested and everything is proven to work with a few exceptions (multi-choice quest time is very limited but is being worked on).
-changed questing mods from HQM to better questing
-complete overhaul of all quests
-many new and improved quest features
-many previous character quests that required interaction are now automatic
-GUI updates when quests are completed
-now possible to have many new quests, including quests with multiple paths
-map changes
-map now uses the numerous blocks that have been added
-all locations are now persistent
-harmonized blocks were used to ensure special locations are not destroyed
-loot is via quest.
-special loot on site is rewarded to players who find sites first
-mod changes
-numerous mods removed for being redundant
-numerous mods updated
-WRCBE removed due to excessive errors and lag
-several project red mods were removed due to redundancy
-many new blocks added via CS2
-gave alternative recipes to TE stuff that required hard or impossible to find materials
-NOTE: made changes to a speed multiplier for water and sanity in enviromine
-upgraded ruins mod to work with NBT data (hopefully)
-NOTE: fastcraft may cause issues with the ruins mod
-fastcraft has a setting to decrease game loading times...
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