Changelogs
Version 2.5
Posted
Removed Morph, Buildcraft. Added Multi Hotbar. Buildcraft because it was causing extremely long load times for the client (10+minutes) Morph had a lot of conflicts.
Discuss this update (0)Version 2.4.8
Posted
Removed Lycanite's Darkness event, along with Geonach and Vapula spawn events. Corrected ProjectE to burn for 50% of item value.
Discuss this update (0)Version 2.4.6
Posted
Made some necessary changes. Removed Enhanced Visuals as it was causing a crash when trying to fill Blood Magic altar. Added Chisel and a few other mods. Tweaked Lycanite's so darkness mobs spawn much less often/not at all in some cases. Extreme Reactors can now be made considerably larger.
Known bug with Forge loading screen unresponsive for minutes at a time, working on a fix.
Version 2.4.3
Posted
I am not very smart and forgot that I had to run the game to generate config files, so now some of the previous balance changes I had made are actually going to be implemented.
Discuss this update (0)Version 1.4
Posted
Reinstalled Flans and added The ICBM Classic mod for some explosive shenanigans.
Discuss this update (0)Version 1.3.4.1
Posted
Added mantle as it is used for tinkers, and not twilight forest.
Tl;DR
I'm dumb
Version 1.3.4
Posted
Removed twilight forest and mantle, as they conflict with currently installed mods.
Discuss this update (0)Version 1.3
Posted
Added Tinkers and Twilight Forest, removed Flans as it is not working.
Discuss this update (0)Version 1.2.1
Posted
Removed Trophy Slots, and fixed up some dimension ID's in AE2 as to not conflict with Flans mod.
Discuss this update (0)Version 1.2
Posted
Included the proper version of Flans mod so that it will work.
Discuss this update (0)Version 1.1
Posted
Added an actual .jar file so that the modpack will run the mods that are installed.
Discuss this update (0)