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Does this mod pack still work? There have already been several mod packs I used to play about 3-ish years ago that I have tried playing again but I get an error when I try to download them. I haven't been on Technic for several years because of life issues I had to get in order and just want to make sure I can still play this one.
Unless Technic changed the way they want mods packaged I think it still works. Let me know if anything goes haywire and I'll take a look.
Really want to see this modpack have a huge update ;~;
the game crashes any time i try to do anything
i love this modpack!thanks to the people who made this.i would like to see more guns and more wonder weps like monkey bomb and wunderwaffle, changes to the mystery box and ammo system to like (current ammo in gun/ammo available) and a revive system.i hope you guys can make it possible
If it is possible with the coding it would be cool to see the mysterybox disappear after 5 buys or so, and move to another spawn location? Also spawn on verruct split? like in actual zombies, maybe a command block with tp @r XX YY ZZ as its command, have 4 spots picked out and 4 command blocks to pick.
More guns would be cool but some ideas might help, I'm thinking one or two MGs and another SMG, maybe wonders but that could be hard to program? And yeah, revives would be great, also maybe a PHD flopper? not sure how the flak jacket would work but there is probably an armor enchantment for it.
As for the ammunition count I like how it goes now, it doesn't tell you partial reloads left but it is simple and easy to understand so I would stick with it due to ease of programming.
Oh and if it isn't an obvious thought make it go with current MC for commands? Up to you guys ultimately though, good hack by the way.
Oh traps too? I was trying to think of some to replace electric ones, maybe pistons to block off a path but it would have to cost money and be a button not a lever, or a lever with a different effect than the standard lever. For fire traps just pour lava from the ceiling for about the time a button actives it, maybe a sticky piston blocking lava, the button push retracts the block and then it auto pushes back to stop the flow, creating a short time period of lava in the map. Not sure if a T_flipflop or something would assist in these ideas.
we need pack a punch too.the zombies are to tanky every round.
The zombies aren't too bad? what map are you playing on? Also I made some of my own if people want I currently have to maps made and will work on more. Also lets spread the word about this? http://www.technicpack.net/modpack/captainsparklez-survival-pack.15977 that mod has public servers and it would be cool to get that for zombies. This is a really great mod definitely recommend
"why so serious!?"
Hi, if any of you guys developing this pack wish for any more maps, I will be happy to provide a few more for you, I've already made four. Reply to this if you're interested. Thx, B33nz.
Sure, send them my way and I will add them!
A few need some finishing off, but here's my first map: https://mega.nz/#!m0oEySSS!uTnHmlS9Iy0lUeEbQCwEv-g28CUNbhQYQBYChZXd6MM
Great map! I personally played through to make sure it worked. Expect to see your map in the next update!
How do you make your own map? Did you load one and edit it? Also in editing how far can we go? I see the green and red lines but don't really know what any of it means.
If you want to make a map, you can achieve quite a lot, as the zombies self-navigate, I suppose you can build as far as that allows you, so as long as you can get from "A" to "B" without jumping then you can just fill in the gaps. Personally, I just learnt of YouTube, because it is quite a lot to explain.
anyone know what charge does
Charge basically gives you a one-use perk that increases you speed to 150% and makes you invincible for a limited time.
I'm downloading now. I reinstalled the launcher just now.
It didnt work at first but i just reinstalled java on 64 bit and changed to a higher GB allowed thing...
Cool let me know if you have any further issues!
static did you know the install link does not work
scrap that just worked now
You had me going. I was about to go all out and re-upload and update the entire pack url.
If you could make this mod work with FlansMod It would be EPIC.
I'll look into that, but the issue is that when I do that there will not be any maps that have any of those features unless you make one. (I'm not too good at making maps)
Yeah, something like the COD: HI-Res Guns Mod would be great, but like S_R said, you'd have to change all of the gun-buys to something completely custom for this pack because you'd have to edit the purchase_block entity code to work with those items.