Bleach - Soul Blades updated to version B 0.9.8
Updated Mods:
- Wizardry Tales
- MrCrayfish's Furniture
- Future MC
- Electroblobs Wizardry
- CraftTweaker
- Bleach_KD
- Ancient Beasts
- Custom Loading Screen
- Music Triggers
Update Changelog:
Bleach:
Additions
=============
- Added exp gain for Arrancars when using Ress.
- Added exp gain for Shinigami when using Bankai.
- Added exp gain when using Fullbring.
- Added exp gain for Quincy when using Leztz Stil.
- Added Ranged exp to all items that extend ItemBow when firing.
- Added cooldown timer and cost to activate Resurreccion.
- Added Config to adjust the scale of Bankai, Visored & Ress boosts
- Added Config to adjust the drain of Leztz Stil.
- Added Config to allow masks to drop if hollows eaten by player.
- Added Config to enable hollows targeting players before 30SP but still hidden.
- Added Config to adjust Hollow Bait spawn rate.
- Added Command "setHPart" for each part rather than all of them.
- Added Hollow mutation abilities (not render) to Arrancar when using Resurrecion.
- Added Hollow stat boosts to Arrancar when using Resurrecion.
- Added "How to Become <Faction>" pages to the guide.
- Added "Shikai" orb to stats menu
- Added "Ability orbs" to guide book.
- Added "How to <item/power>" pages for some.
- Added Quincy nugget, quincy infused iron nugget.
- Added Soul Silver, for Quincy based item crafting.
- Added Unlit & Lit Lantern Block. Craftable with torch or by lighting with a torch.
- Added Ginto item, fillable with Quincy Reiryoku.
- Added Ginto "Sprenger" explosion technique. Used on single Seeleschneider.
- Added White Sandstone & Variants (no Slabs)
- Added Bankai sword for retexturing, uses Shikai abilities, config disable.
Changes
=============
- Nerfed Quincy mask special attacks usage ie. no more Bird Mask abuse.
- Reworked Quincy Bangle unlock, usage and progression slightly.
- Upgraded some Shikai element abiliies temporarily before full recode. (see below)
- Adjusted Quincy damage calculations in some occasions.
- Adjusted Hollow Reiatsu requirement to work on stack size larger than 1.
- Adjusted Masks drop if Hollow Player, "eat" will not drop a mask.
- Adjusted Shinigami NPC AI - can now walk through doors.
- Adjusted Cero damage bonus with Magic.
- Adjusted Entity registration, changed to name instead of numbers.
- Adjusted Arrancar damage change from when Adjuchas.
- Adjusted SP drain for Ress, Bankai, Visored & Leztz.
Fixes
=============
- Fixed Bankai requirement needing 41 instead of 40.
- Fixed Resurreccion deactivation not disabling stat boosts.
- Fixed Spirits still rendering if below 30SP.
- Fixed Shinigami AI player targeting.
- Fixed Config "Hollows target Hollow Players".
- Fixed Config "Ignore Spirit for Render".
- Fixed Hollow AI targeting checks.
- Fixed shadows still rendering if unable to view spirits.
- Fixed Hollows taking damage if spawned from a bait.
- Fixed Hollow Bait regenerating.
- Fixed Command "setStat" not using "-1" value correctly.
- Fixed Command "setBankai" only setting fire type.
- Fixed Command "setReiryoku", also allows words.
- Fixed Command "spConsume".
- Fixed and Updated Quincy Hollow Poison effects.
- Fixed Zanpakuto damage boost not working.
- Fixed Visored Mask boosts not deactivating.
- Fixed "Number One" record obtainments.
- Fixed Ore Hollows rendering duplicate client side entities.
Shikai ability updates
=============
Dark Shikai;
= Removed effect to cause Night Vision.
= Darkness / Smoke causes Invisibility.
= Charged attack fires Wither Skulls that deal damage and causes smokescreen.
Wind Shikai;
= Charged attack blows smoke blocks away.
Light Shikai;
= Removed effect to cause Invisibility.
= Added Placable Light Orb, explodes on collision.
= Charged attack removes Invisibility on opponents & causes Night Vision.
Water Shikai;
= Charged attack launches user upwards, deals damage and knocksback to others .
Heal Shikai;
= Charging causes AOE SP heal to others.
= Charged attack now has delay to activate Regeneration.
Poison Shikai;
= Charged attack causes poison AOE.
Other Mods:
- Some Chant Rituals to make replica of some Artefacts
- New Integration: Ancient Beasts (Summoning Spells!)
- Summon Ghost & Summon Ghost Legion spells(^^^)
- New Tweak: Curse of Undead Visual change
- Now Chants can be copied to clipboard if discovered
- Now Young Wizards have Trades
- Fix of Phoenix Familiar Chant, and all other familiars added
- Chants-rituals renamed to Rituals
- Ritual of Vessel Summon were made
- Rituals now absorb materials with some delay
- Lightning spider got new texture
- Spellcasting Witch and it's hut!
- New Wolfes: Earth Wolf, Animated Wolf
- Midnight Trader Ritual were added!
- Entities killed by fake players (e.g. Extra Util's Diamond Spike) no longer drop spell books
- remove JB annotation
- make recipe managers iterable
- Fix ingredients being cached too early.
- Add missing space when logging script loading
- Fix using wrong Level in ItemEntity
- rename many fluid tag expansion
- Make fluid tags cast to CTFluidIngredient
- Fix wandering trade removal only working for certain types of trades
- return 0 instead of a null pointer exception for items without burntimes
- Fix preprocessors not changing file contents.
- Fixed tick entity crash with rifted enderman
- New tough glove model
- Added German translation for Ancient Beasts
- Wizardry Tales
- MrCrayfish's Furniture
- Future MC
- Electroblobs Wizardry
- CraftTweaker
- Bleach_KD
- Ancient Beasts
- Custom Loading Screen
- Music Triggers
Update Changelog:
Bleach:
Additions
=============
- Added exp gain for Arrancars when using Ress.
- Added exp gain for Shinigami when using Bankai.
- Added exp gain when using Fullbring.
- Added exp gain for Quincy when using Leztz Stil.
- Added Ranged exp to all items that extend ItemBow when firing.
- Added cooldown timer and cost to activate Resurreccion.
- Added Config to adjust the scale of Bankai, Visored & Ress boosts
- Added Config to adjust the drain of Leztz Stil.
- Added Config to allow masks to drop if hollows eaten by player.
- Added Config to enable hollows targeting players before 30SP but still hidden.
- Added Config to adjust Hollow Bait spawn rate.
- Added Command "setHPart" for each part rather than all of them.
- Added Hollow mutation abilities (not render) to Arrancar when using Resurrecion.
- Added Hollow stat boosts to Arrancar when using Resurrecion.
- Added "How to Become <Faction>" pages to the guide.
- Added "Shikai" orb to stats menu
- Added "Ability orbs" to guide book.
- Added "How to <item/power>" pages for some.
- Added Quincy nugget, quincy infused iron nugget.
- Added Soul Silver, for Quincy based item crafting.
- Added Unlit & Lit Lantern Block. Craftable with torch or by lighting with a torch.
- Added Ginto item, fillable with Quincy Reiryoku.
- Added Ginto "Sprenger" explosion technique. Used on single Seeleschneider.
- Added White Sandstone & Variants (no Slabs)
- Added Bankai sword for retexturing, uses Shikai abilities, config disable.
Changes
=============
- Nerfed Quincy mask special attacks usage ie. no more Bird Mask abuse.
- Reworked Quincy Bangle unlock, usage and progression slightly.
- Upgraded some Shikai element abiliies temporarily before full recode. (see below)
- Adjusted Quincy damage calculations in some occasions.
- Adjusted Hollow Reiatsu requirement to work on stack size larger than 1.
- Adjusted Masks drop if Hollow Player, "eat" will not drop a mask.
- Adjusted Shinigami NPC AI - can now walk through doors.
- Adjusted Cero damage bonus with Magic.
- Adjusted Entity registration, changed to name instead of numbers.
- Adjusted Arrancar damage change from when Adjuchas.
- Adjusted SP drain for Ress, Bankai, Visored & Leztz.
Fixes
=============
- Fixed Bankai requirement needing 41 instead of 40.
- Fixed Resurreccion deactivation not disabling stat boosts.
- Fixed Spirits still rendering if below 30SP.
- Fixed Shinigami AI player targeting.
- Fixed Config "Hollows target Hollow Players".
- Fixed Config "Ignore Spirit for Render".
- Fixed Hollow AI targeting checks.
- Fixed shadows still rendering if unable to view spirits.
- Fixed Hollows taking damage if spawned from a bait.
- Fixed Hollow Bait regenerating.
- Fixed Command "setStat" not using "-1" value correctly.
- Fixed Command "setBankai" only setting fire type.
- Fixed Command "setReiryoku", also allows words.
- Fixed Command "spConsume".
- Fixed and Updated Quincy Hollow Poison effects.
- Fixed Zanpakuto damage boost not working.
- Fixed Visored Mask boosts not deactivating.
- Fixed "Number One" record obtainments.
- Fixed Ore Hollows rendering duplicate client side entities.
Shikai ability updates
=============
Dark Shikai;
= Removed effect to cause Night Vision.
= Darkness / Smoke causes Invisibility.
= Charged attack fires Wither Skulls that deal damage and causes smokescreen.
Wind Shikai;
= Charged attack blows smoke blocks away.
Light Shikai;
= Removed effect to cause Invisibility.
= Added Placable Light Orb, explodes on collision.
= Charged attack removes Invisibility on opponents & causes Night Vision.
Water Shikai;
= Charged attack launches user upwards, deals damage and knocksback to others .
Heal Shikai;
= Charging causes AOE SP heal to others.
= Charged attack now has delay to activate Regeneration.
Poison Shikai;
= Charged attack causes poison AOE.
Other Mods:
- Some Chant Rituals to make replica of some Artefacts
- New Integration: Ancient Beasts (Summoning Spells!)
- Summon Ghost & Summon Ghost Legion spells(^^^)
- New Tweak: Curse of Undead Visual change
- Now Chants can be copied to clipboard if discovered
- Now Young Wizards have Trades
- Fix of Phoenix Familiar Chant, and all other familiars added
- Chants-rituals renamed to Rituals
- Ritual of Vessel Summon were made
- Rituals now absorb materials with some delay
- Lightning spider got new texture
- Spellcasting Witch and it's hut!
- New Wolfes: Earth Wolf, Animated Wolf
- Midnight Trader Ritual were added!
- Entities killed by fake players (e.g. Extra Util's Diamond Spike) no longer drop spell books
- remove JB annotation
- make recipe managers iterable
- Fix ingredients being cached too early.
- Add missing space when logging script loading
- Fix using wrong Level in ItemEntity
- rename many fluid tag expansion
- Make fluid tags cast to CTFluidIngredient
- Fix wandering trade removal only working for certain types of trades
- return 0 instead of a null pointer exception for items without burntimes
- Fix preprocessors not changing file contents.
- Fixed tick entity crash with rifted enderman
- New tough glove model
- Added German translation for Ancient Beasts
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