Install boardgamesarelife

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (boardgamesarelife) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select boardgamesarelife from the list on the left. The launcher will handle everything else!

boardgamesarelife Version 1.0.8

created by xKillerbees on Minecraft 1.12.2 using Technic Solder

Changelogs

Version 1.0.8

Posted

Added Applied Energistics 2 (inventory storage system)
Updated Binnie Mods
Added Block Drops (for JEI)
Added BloodMagic (sacrifice mobs for blood to cast rituals)
Added Career Bees (bees that fight for you, that do lots of cool stuff in the real world)
Added CraftTweaker (for adding custom recipes or blocking broken items)
Added EasyRetrogen (for when mods don't add their ores to existing chunks)
Added Extra Cells (addon for AE2)
Added Extreme Reactors (replacement for nuclearcraft)
Updated Forestry
Added Immersive Engineering (lots of cool blocks and an excavator for getting ores)
Updated Immersive Railroading
Added Inventory Tweaks (inventory sorting made easy)
Added LagGoggles (for finding out which items you are breaking the server with)
Added MineMenu (hit X to bring up easy keybindings)
Added Practical Logistics (for displaying information on monitors)
Added Logic Gates and Wires (replacement for Project Red)
Added Simply Jetpacks (multiple options for jetpacks)
Added Steve's Carts (turn minecarts into smart farmers or tunnel making machines)
Added Tinkers Construct (for making molds, making obsidian automatically and making tools)
Updated Vehicle Mod
Removed Draconic Evolution
Enabling Dynmap (going to pregen the map chunks and pregenning the dynmap)
Increased Energy Cost of Miner, need reactor, removed recipes for high lag items
Removed NuclearCraft 2
Removed OMPD
Removed OpenBlocks
Removed Project Red Modules
Removed Quark
Enabled Retrogen for new mods and for existing mods to try to add to chunks we already have if they never did before

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Version 1.0.7

Posted

Added Architecturecraft (crazy curved blocks for building)
Added Better builders wands (mod to help with building stuff)
Added Bloodmoon (5% chance for mobs to increase spawn at night and unable to sleep until day, setup turrets or proper base)
Added Chest Transporter (move your chests with a tool to keep inv)
Added ChickenChunks (chunk loader blocks)
Added Chisels and Bits (more building blocks)
Added Comforts (sleeping bags for going to sleep, no spawn)
Added Ender IO (new tech mod with new toys, should have done instead of mekanism)
Added EnderZoo (mobs)
Added FamiliarFauna (mobs)
Added FasterLadderClimbing
Added Iron Backpacks
Added Natures Compass (quick find a biome you need)
Added Primitive Mobs (mobs)
Added Quark (emotes and random improvements)
Added Villager Market (block that groups all villagers in one)
Added Wither Skeleton Tweaks (makes farming them better)
Added Nether portal fix (no more random location portals)

Config changes
Altered TP cost
Removed rocket creepers
Set chickenchunk loaders to turn off after being offline for 4 hours

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Version 1.0.6

Posted

Downgraded Forge
Added FoamFix
Added Iron Chest
Added Storage Drawers
Split the modpack into each mod instead of one giant zip

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Version 1.0.5

Posted

Removed Agricraft (bugged, you can get seeds from market block)
Removed xmlinfo (the info on screen, was clutter)
Added Forestry with Binnie’s Mods (bees, trees and tree farms, lemme know)
Added DynamicSurroundings (for better sound)
Added FastleafDecay (added it to the server, just documenting it)
Added Mrcrayfish Furniture and Vehicle mods
Added SpartanShields (more shields)
Added back MobGrindingUtils (mob farms)

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Version 1.0.4

Posted

NuclearCraft (late game reactors)
Project Red Mechanical (pipes with logic)
Web Displays (browse reddit in game)

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Version 1.0.3

Posted

Updated Keybindings, go to options, controls to view
Bibliocraft (shelves for potions and enchanting books for storage)
CookingForBlockheads (tools for a kitchen, for making and storing food)
DeathQuotes (why not)
Draconic Evolution (very end game stuff to look forward to, think after ‘the end dim’ stuff)
Immersive Railroading (real looking trains, testing out)
InGameInfo (able to see useful information on screen)
Twilight Forest (new dim that adds dungeons and mobs in it, like the nether)
Updated Forge (the api that makes mods work)
Harvestcraft (too many new food items, using cookingforblockheads)
Agricraft (cross breed plants to get other plants)

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Version 1.0.2

Posted

BiomesOPlenty (random biomes)
ChanceCubes (random chance cubes you can find and craft)
Chisel (decoration blocks)
Hats (fun hats, kills mobs to get hat “h”)
Just Enough Items (search recipes and items)
Journey map (in-game map)
Malisis Doors (neat doors)
Mekanism / Generators / Tools (the backbone of our tech tree, main mod to learn)
Open Blocks (XP tools and a few blocks)
Open Computers (computers and robots to mine for you and to do automation)
Open Modular Turrets (shoot mobs for you)
Portal Gun (zoom)
Project Red (Fabrication / Integration / Lighting) (Redstone gates in a single block and other neat Redstone stuff)

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Latest Update

boardgamesarelife was updated to version 1.0.8