Changelogs
Version v1.8 Patch
Posted
-Defenders will now drop their equipment on death
-Fixed defender item not being used up when spawning a defender
-Fixed spawn location of defender to be centered on the block that is clicked
Version v1.8
Posted
- Updated Call to Battle to v1.8
- Updated Call to Battle Vehicles addon to v1.8
- Added Battle Defenders mod
Version v1.7
Posted
-More Vehicle variants
-Switched to BisectHosting
-Fixed Fallschirmjager Crate Syncing
-Fixed Garand T20E2S Scope position
-Fixed Snow Mosin scope position
-Fixed M2 BRowning Reload Animation
-Fixed RSCB being invisible
-Fixed Hamada Sight Pos
-Fixed "Leaving Battlefield" on any server
-Other misc fixes
Version v1.6
Posted
Added troop transports!!
-Updated CtB to v1.6
-Updated CtB Vehicles to v1.6
Version v1.5
Posted
- Added Finnish LS-26 Uniform for Elite Hero
- Added British WW1 Uniform for Gas Hero
- Added Pedersen Springfield for U.S. Gas Hero
- Remodeled Finnish Elite Sniper Uniform
- Remodeled Elite Katana for Bushi
- Added Hamada Type I Pistol for Bushi
- Enfield M1917 is now available as a level 10 U.S. Rifleman weapon
- Suppressed guns no longer have muzzle flash
- Added suppressed mosins to the Marksman class
- Custom fire now updates regardless of doFireTick when a gamemode is running
- Made some more buttons translatable
Bug fixes:
- Made it so custom CtB fire damages you and sets you on fire
- Made it so custom CtB fire can be extinguished by clicking it
- Fixed Flamethrower not detecting collisions properly
- Fixed Flamethrower "explosion", now it deals damage
- Fixed Battlefield Pickups not showing the item in them
- Fixed Battlefield Pickups eating your items if they are empty
- Fixed bots randomly spawning extra bots
- Fixed Shisea Type Hei Model
- Potentially fixed invisible bug
Version v1.4
Posted
- Vehicle MGs now always start with ammo
- Fixed bounding box not syncing right away
- Remodeled the OVP
- Potentially fixed invis issue
- Fixed issue with bunker door locking
- Fixed locked door message sending twice
Version v1.3 Patch
Posted
- Fixed Kar98 receiving wrong ammo
- Fixed M2 Browning being invisible
- Fixed spawning on vehicles
Version v1.3
Posted
-Updated to Call to Battle v1.3
-Updated to Call to Battle Vehicles v1.3
Version 1.0 Patch #4
Posted
- Fixed occasional crash when nearing an enemy spawn
- Fixed PEM Scope location
- Fixed forward rotation on bot statues
- Crash on Finnish maps
- Fixed server crash when a flamethrower hits a block
- Added ability to hide bot statues by clicking on them with a glass bottle
Version 1.0 Patch
Posted
Fixed these bugs:
Luger Animation
Mortars/Artillery now will spawn particles when falling from the sky
Flag Icons
Server Crash
Japanese/American helmet mismatch
Fixed slight Pilotka model issue
Fixed vanilla armor rendering
Maps will now use their configured amount of bots, rather than always 8. For example, Omaha will have extra, and more for Allies than for Axis