Changelogs
Version 3.84
Posted
+Worlds are no longer seed locked
~tweaked the spawn
~tweaked the way players spawns
+added lan server properties
+added glenn's gases
+worldprimer
~updated carpenter's block
~edited lockdown's source code
-removed default world generator (now partially included in lockdown)
Version 3.83
Posted
-removed Smooth Entity Light (unstable)
+Reintroduced an updated version of Optifine
+added Dynamic Light (mostly to add custom items as light sources)
+Added ping
+added ExtraTic
+added Iguana Tinker Tweaks
+Added Controlling
+Added sound filters
+added TiCTooltips
+added ReAuth
+added BetterPlacement
Version 3.82
Posted
~edited AE2 configs
~changed AE2 version
~changed the spawn bunker
+added a computer guide in start bunker
+added hyperion station in start bunker
Version 3.81
Posted
~Updated DragonAPI
~Updated VoidMonster
-Removed Meteorcraft
(to not overwhelm players too much with environmental threats combined with zombies and red moons)
+Readded Smooth Entity Light
(to provide better performances concerning dynamic lights)
~edited recipes (mostly adapted to these few changes)
~removed enchanting books drop from the void monster
+added wawla
~tweaked some configs about waila, wasteland and randomthings
Version 3.80
Posted
+AIImprovments
+ChunkPurge
+FoamFix
+HardcoreDarkness
+Hostileworld-D2D version
+legibleNei
+Multimine
+OpenModularTurrets
+SmoothEntityLight
+safechat (mostly gets rid of mod messages)
~Changed flansmod source code
~changed hardcoreexpended source code
-remove dynamiclight (replaced)
~edited tips, names and item recipes
~some glass blocks are now considered bulletproof
~zombies can now sometimes break blocks with a hardness below 2
~added multiple light sources to counterbalance hardcoredarkness
~heavily filtered NEI item list, only showing what is accessible to the players
Version 3.7.3
Posted
+autooredictconv
+gravisuite
+no-more-achievments
+PickBlockPlus
~Gun edit (skins, dmg, etc.)
~updated crafting script
~blacklisted useless items from NEI
Version 3.7.2
Posted
-removed Optifine
+Added & Edited Teleplates
~Edited Configs
~Edited recipes
Version 3.71
Posted
~edited Tconstruct
~updated thermal expansion
+AE2 stuff
+Shouldersurf
+ThermalThinkering
-ThermalFoundry
~Updated configs
~tweaked recipes
~Edited flan plugins (guns and vehicles)
~removed back and side double tap jumping
~edited NoUpdate to allow computercraft from accessing pastebin
~edited terrain gen ratios
Version 3.70
Posted
+CCtweaks
+DefaultSettings
+ACE
+ITLT
+NonUpdate
+Randomthings
+Tumbleweed D2D edit
~Changed computercraft for D2D Edit
~config changes
~added a mod to tone down dragonapi's nagging
~recipes tweaked and modified
~Updates no longer overwrites settings
Version 3.61
Posted
+added simply jetpack
~made the immunity badge easier to get
~fixed and added various recipes
~changed crayfish furniture mod version
Version 3.60
Posted
finally patched long therm issues
recipe tweaks
vehicle tweaks
+AE2
+meteorcraft
+mutantcreatures
lots lots of mod tweaks
Version 3.50
Posted
added AE2 with some limitations
updated some recipes
added a start script for linux users
Version 3.40
Posted
-changed forge version
-updated dynamic surrounding
-updated forestry
-added uptodate
Version 3.30
Posted
More Modern update!
+ added modern textures in the texturepack
- Zombies wont multiply upon taking damages anymore
* More Stability
+ Updated Optifine
* Nerfed baby zombies (20 HP > 5 HP)
Version 3.25
Posted
Added:
=======
-A lot of tooltips
=======
Change:
=======
-some recipes
-Lots of optimization configs
-build spawn
-AUG equipement
Version 3.2
Posted
======
Added:
======
-added Uncompilation for IC2 (and Aroma1997)
(Important notes, this mod adds IC2 electricity, cable burns and machine explosions back, Beware)
-Journeymap Fairplay (more balanced, this way pvp is much harder!)
========
Removed
========
-Liteloader and Voxelmap (unbalanced and the author doesnt help with forge server, out the window it goes)
Version 3.15
Posted
================
Fix it update
================
Modified:
-Paper Cut Out visual glitches
-Gun ammo recipes and bullets recipes
-Increased spawning rate of blitz, blizz and basalz (as well as their drop)
-Added drops for the villagers
-Added a baseball bat in the starting inventory
-tweaked a few generated structures
Version 3.1
Posted
Added:
=======
-No name mod (hide player names)
=======
Modified
=======
-Recipe script order
-Added, removed, fixed a few recipes
Version 3.0
Posted
=-=-=-=-=-=-=
Mods
=-=-=-=-=-=-=
Added:
-VoidMonster
-Carpenter's Blocks
-Pneumatic Craft
-Dynamic Surround
-Souls
Removed:
Nothing that I remember
Modified:
-Many bug fixes
-Added a lot of firearms and melee weapons
-A lot of recipes concerning bullets
-Added food recipes
-Added a final build for advanced players to explore
-Modified basic options of the game
-Modified natural structures
-Zombies are now spawning relentlessly
-Removed the quantum suit ability to protect from infection but added a immunity badge to achieve the same result
-added many more tooltips
Version 2.6
Posted
Added:
=-=-=-=-=-=
-ItemBlacklist
-Powerconvert3
-An official generic client option
=-=-=-=-=-=
removed:
=-=-=-=-=-=
-Power Converter 3.30 (due to an energy loop exploit)
=-=-=-=-=-=
Modified:
=-=-=-=-=-=
-Lots of custom generated building
-A lot of recipes
-Mapped all of the keybinds
-Modified the soundpack
-Removed DangerZone
-Modified PaperCutOut
-Modified the Shaders generic options
Version 2.5
Posted
Updated:
=-=-=-=-=-
-thermal foundation/expansion
-cofh core
-projectred
-minefactory
-buildcraft
-railcraft
=-=-=-=-=-=-=-
added
=-=-=-=-=-=-=-
-thermal dynamic
-smart mouvement
=-=-=-=-=-=-=-
removed
=-=-=-=-=-=-=-
-galacticraft
-seasonmod
=-=-=-=-=-=-=-
modified
=-=-=-=-=-=-=-
-a LOT of recipes
-build generation
Version 2.1
Posted
New:
+netherless
+NoNether
>Added new generated structures and recipes
Version 1.7
Posted
new update
wont write any details, this is an alpha dude what'd ya expect ?