DG's Nightmare Craft updated to version 1.5
Update Patch Notes
This update comes in with a lot of content and changes in the Nightmare Craft world. We focused on optimising and improving the experience in the first Chapter from all the feedback we have received and seen from the players that have already tried out Nightmare Craft so far. Here are the changes you can see in with the new update of Nightmare Craft:
New features:
- Optifine compatibility - We ensured that Optifine is able to run with the mod. That means you are able to use all the features Optifine has to offer including: greater render distance and using shaders. A note on shaders is that, from our testing, we noticed that not all of our models have great compatibility with shaders. Nothing game breaking, but some might be annoying.
- Choose difficulty screen - Once the introductory video is over, players will be prompted to choose difficulty before going into the game.
- Chase/Unicorn mission weather changes - Weather is now raining with thunders.
- Sheep shearing - now a possibility.
- New Item: Bed Mover - Allows you to pick up your bed. Beds cannot be usually broken, so if you want to change your base/respawn point, this is the perfect tool for that. Can be found at Degbert's.
- New BLACK MARKET area with special vendors! Find out more about who you will be able to meet in the Black Market and what you're going to be able to buy/sell below.
- Add end credits after the meeting with Lau and Alex - Here is where the story content ends for now, however we are working on designing and implementing the next areas and Chapters so stay tuned and consider supporting us on Patreon.
- Game compatibility features and checks - Nightmare Craft will look for the appropriate files it needs to run and prompt the player to update them if necessary. This includes the map and its integrity. This is because Nightmare Craft is a game within itself, built using Minecraft as a game engine. Without the map and all the necessary components, we feel the players would not be able to enjoy what we have created to its full potential.
- Night time warning - Werewolf howls can be heard 1 minute before night time comes and mobs start spawning in.
Market Street Prices updates and new additions:
Enchanting Vendor Tier 1:
Enchanting Table - now costs 2500 gold down from 25,000 gold, which should be much easier to buy.
Gem Vendor - Jade:
Compactor - Price and tier change - 2500 gold from 315 diamonds, which makes it available to buy in this Chapter.
New Item - Nether Quartz - 15 gold
Sheriff:
Rotten Flesh - Price change - 7 gold from 1 gold. Zombie hunting for a profit.
New Item - Spider eye - 7 gold
New Item - Dire Werewolf Fang - 500 gold
Degbert's:
New Item - Bed Mover - 2500 gold
New Item - Name Tag - 250 gold
Black Market Prices and Vendors:
Shroom Vendor: Sells shrooms that you shouldn't really eat. Really. Stop. Eat cakes instead.
All shrooms can be bought for 100 gold.
Hunter Vendor: Buys loot you get from hunting.
Neutral and passive entities loot from Chapter 1 for 5 gold a piece. Other chapter entities for 5 emeralds.
Boss Patch Notes - Zombie Lord:
Worked on balancing the Zombie Lord to be an enjoyable fight on all difficulties.
Nerfed spit damage, attack speed and lowered projectile frequency. This should make the spit be not only survivable but also a bit easier to be dodged and be handled.
Nerfed the Feeding Frenzy damage by half so the player can survive without needing to heal during the frenzy itself.
Buffed Zombie Lord HP by doubling it to balance the overall damage nerfing and make him feel beefier in the Enraged phase.
Patch notes:
- Intro cinematic optimisation - We worked to ensure this should be playable on most computers and we see a drastic improvement here.
- Easy Difficulty makes the introductory chase easier. For all those who don't wanna deal with the werewolves so much.
- Unicorn mission glitch fixes - Area of the mission was expanded so the mission would not end while the player might be preparing to move to the next interaction.
- Take the house mission - Killing Garbage now opens the chest. Chest cannot be opened without killing Garbage.
- Items/XP orbs getting stuck visual glitch - Updated this and we shouldn't see this happening anymore.
- Shroom bugs - Fix some shrooms. You really shouldn't eat them tho to see the fixes.
- Breaking blocks updates - Fixed the permissions to break some blocks.
- Take out Compactor recipe - Compactor is now more affordable at the Gem Vendor Shop.
- Magnetoshpere cake - Eating it will allow you to attract both items and XP orb from further away. Range increased to 5 blocks.
- Vendor system - made some slight optimisations.
- Hotel and Treasury - Fixed doors so you cannot get trapped inside. Also took out pressure plates in front. Only accessible by keys.
- Antigrief Regions - Disable Nether portals in the castle.
- Antigrief Regions - Disable shooting or drawing bows/crossbows in the castle.
- Add blocks in some areas of the castle to make sure players cannot bypass the story or get in game breaking situations.
- Upgrade NPCs from dialogues to missions - This will allow further updates to go smoother, as well as prevent game breaking situations from happening because of the checkpoints implemented in the mission system.
- Hambush - Fixed crash upon killing pigs.
- Goat Lady slight dialogue changes.
- Update some NPC models.
- Shield Potion - Increase the duration to 5 minutes.
- Weather cycles are now enabled on the map!
- Geckolib exact version in the configurations.
This update comes in with a lot of content and changes in the Nightmare Craft world. We focused on optimising and improving the experience in the first Chapter from all the feedback we have received and seen from the players that have already tried out Nightmare Craft so far. Here are the changes you can see in with the new update of Nightmare Craft:
New features:
- Optifine compatibility - We ensured that Optifine is able to run with the mod. That means you are able to use all the features Optifine has to offer including: greater render distance and using shaders. A note on shaders is that, from our testing, we noticed that not all of our models have great compatibility with shaders. Nothing game breaking, but some might be annoying.
- Choose difficulty screen - Once the introductory video is over, players will be prompted to choose difficulty before going into the game.
- Chase/Unicorn mission weather changes - Weather is now raining with thunders.
- Sheep shearing - now a possibility.
- New Item: Bed Mover - Allows you to pick up your bed. Beds cannot be usually broken, so if you want to change your base/respawn point, this is the perfect tool for that. Can be found at Degbert's.
- New BLACK MARKET area with special vendors! Find out more about who you will be able to meet in the Black Market and what you're going to be able to buy/sell below.
- Add end credits after the meeting with Lau and Alex - Here is where the story content ends for now, however we are working on designing and implementing the next areas and Chapters so stay tuned and consider supporting us on Patreon.
- Game compatibility features and checks - Nightmare Craft will look for the appropriate files it needs to run and prompt the player to update them if necessary. This includes the map and its integrity. This is because Nightmare Craft is a game within itself, built using Minecraft as a game engine. Without the map and all the necessary components, we feel the players would not be able to enjoy what we have created to its full potential.
- Night time warning - Werewolf howls can be heard 1 minute before night time comes and mobs start spawning in.
Market Street Prices updates and new additions:
Enchanting Vendor Tier 1:
Enchanting Table - now costs 2500 gold down from 25,000 gold, which should be much easier to buy.
Gem Vendor - Jade:
Compactor - Price and tier change - 2500 gold from 315 diamonds, which makes it available to buy in this Chapter.
New Item - Nether Quartz - 15 gold
Sheriff:
Rotten Flesh - Price change - 7 gold from 1 gold. Zombie hunting for a profit.
New Item - Spider eye - 7 gold
New Item - Dire Werewolf Fang - 500 gold
Degbert's:
New Item - Bed Mover - 2500 gold
New Item - Name Tag - 250 gold
Black Market Prices and Vendors:
Shroom Vendor: Sells shrooms that you shouldn't really eat. Really. Stop. Eat cakes instead.
All shrooms can be bought for 100 gold.
Hunter Vendor: Buys loot you get from hunting.
Neutral and passive entities loot from Chapter 1 for 5 gold a piece. Other chapter entities for 5 emeralds.
Boss Patch Notes - Zombie Lord:
Worked on balancing the Zombie Lord to be an enjoyable fight on all difficulties.
Nerfed spit damage, attack speed and lowered projectile frequency. This should make the spit be not only survivable but also a bit easier to be dodged and be handled.
Nerfed the Feeding Frenzy damage by half so the player can survive without needing to heal during the frenzy itself.
Buffed Zombie Lord HP by doubling it to balance the overall damage nerfing and make him feel beefier in the Enraged phase.
Patch notes:
- Intro cinematic optimisation - We worked to ensure this should be playable on most computers and we see a drastic improvement here.
- Easy Difficulty makes the introductory chase easier. For all those who don't wanna deal with the werewolves so much.
- Unicorn mission glitch fixes - Area of the mission was expanded so the mission would not end while the player might be preparing to move to the next interaction.
- Take the house mission - Killing Garbage now opens the chest. Chest cannot be opened without killing Garbage.
- Items/XP orbs getting stuck visual glitch - Updated this and we shouldn't see this happening anymore.
- Shroom bugs - Fix some shrooms. You really shouldn't eat them tho to see the fixes.
- Breaking blocks updates - Fixed the permissions to break some blocks.
- Take out Compactor recipe - Compactor is now more affordable at the Gem Vendor Shop.
- Magnetoshpere cake - Eating it will allow you to attract both items and XP orb from further away. Range increased to 5 blocks.
- Vendor system - made some slight optimisations.
- Hotel and Treasury - Fixed doors so you cannot get trapped inside. Also took out pressure plates in front. Only accessible by keys.
- Antigrief Regions - Disable Nether portals in the castle.
- Antigrief Regions - Disable shooting or drawing bows/crossbows in the castle.
- Add blocks in some areas of the castle to make sure players cannot bypass the story or get in game breaking situations.
- Upgrade NPCs from dialogues to missions - This will allow further updates to go smoother, as well as prevent game breaking situations from happening because of the checkpoints implemented in the mission system.
- Hambush - Fixed crash upon killing pigs.
- Goat Lady slight dialogue changes.
- Update some NPC models.
- Shield Potion - Increase the duration to 5 minutes.
- Weather cycles are now enabled on the map!
- Geckolib exact version in the configurations.
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