This modpack is hidden and will not show up in the modpack index.
You must be logged in to comment. Click here to register a new account or log in.
Hello, you need to put in customModspawner with mocreatures to work correctly.
to get chocolate quest to work you need to have the folder included in the zip put in the config folder. I use 1.1d.jar
I can't talk to npcs
my minecraft wont go past initailising
You most likely need to add more ram to your installer.
yeah send me your config and I will see what you have done so far.
my email is: [email protected]
Okay thanks I sent you a email lol.
if you like i can send you a copy of my config folder with all the id corrections. lot more i found after looking at each one.
since you have liteloader i added, mod_VOXELMAP_1.2.3_FOR_1.7.10.litemod
no skype. I have had problems in the past with chococraft and mocreatures together kept crshing my game when i saw one. probley same reason cant have orespawn and mocreatures together. entity limit for mc is 250 these birds push it over the limit. took out chococraft havent crashed a game yet.
Thanks for all the info I have been updating all the mods but I haven't had the time to find the in game bug and I appreciate the feedback. I would like to hear more of what you think or if you find any bugs. Do you have skype?
problem keep loosing inventory on death. tried gamerule keepInventory true but no luck. even keepinginventory mod does not work {blocks are being protected from creepers}
got everything running smooth ty for bringing this back. added afew of my favoret like update to botania r1.8-248, denseores, endercore 0.0.1.13, extrabiomesxl 3.16.3, fastleafdecay 1.3, hardcoreenderexpansion(like the skill trees for all your mods), loot++ o.18 add on for lucky blocks, natura 2.2.0.1, pandorasbox 2.1, wailahavestability 1.1.2, wailaplugins 0.2.0-23, and keepinginventory 1.4(dont like having to keep rebuilding because of creepers)
mocreatures set to 222 did not realize ther were so many modes with bios id's.
also Aoa2-2 check i tried strt at 161
fossil cfg conflict
change to:
"biome ids" {
I:"Layer of Darkness ID:"=198
I:"Treasure ID:"=199
}
twilight forest change to:
biome {
I:biome.id.Clearing=201
I:biome.id.DarkForest=202
I:biome.id.DarkForestCenter=203
I:biome.id.DeepMushrooms=204
I:biome.id.EnchantedForest=205
I:biome.id.FireSwamp=206
I:biome.id.Glacier=207
I:biome.id.Highlands=208
I:biome.id.HighlandsCenter=209
I:biome.id.Lake=210
I:biome.id.LightedForest=211
I:biome.id.Mushrooms=212
I:biome.id.OakSavanna=213
I:biome.id.Snowfield=214
I:biome.id.Stream=215
I:biome.id.Swamp=216
I:biome.id.Thornlands=217
I:biome.id.TwilightForest=218
I:biome.id.TwilightForestVariant=219
}
rest looks good
also up date mca to mca 1.7.10 -5.1.1.1 it lets you put any type of armor on your family or gift armor to some one looks so cool. radixcore 1.7.10 -2.1.1 needed.
for some reason when i updated from an old dets it left some mods that crashed the game. deleated the old one did did a fresh install and loaded right up. no problems with downloading.
yeah lol working on that technically the pack is hidden and im working on updating it.
you need to check and change your biome ids.
extrabiomes and biomes o plenty are having a conflict.
may be others you should check.