Changelogs
Version 2.2
Posted
Sorry for keep you guys waiting...
JRMCore release version 1.2.42
+ FIXED – SSB and SSG ritual hairs swapped…
+ FIXED – M symbol’s percentage change config not working correctly
+ FIXED – New skills were not working correctly, mainly on servers (Ki Fist, Ki Protection, Ki Boost)
+ Changed – (it was changed already in the previous update) – in jrmcconfig the damage and ki cost multiplier config’s name for Saiyan and Half-Saiyan had a changed in them where the “&” was changed to “and” so from “Saiyan & Half-Saiyan” to “Saiyan and Half-Saiyan”. Please everyone make sure who changed these configs, if you want to use your old multipliers rewrite the new configs to match your previous lines. The previous one is still in the config file but will not work at all so you can remove it afterwards if you don’t want to get confused.
JRMCore release version 1.2.43
+ ADDED – for Mission System – Random Reward option. check the Mission System page on how to use it!
+ ADDED – for Mission System – for gather item objectives the metadata support is added (since it was not added yet)
+ ADDED – for Mission System – for the Objective parameter P (which was used for “Pno” only) has now a new function “Pspwn” that will disable the spawn button for killing objectives and forces players to kill the asked NPC from a different source (like naturally spawned one)
+ ADDED – for Mission System – repeat function – in a mission file you can find a repeat field, you can give a number where 1 will be 1 minutes and the players will have to wait the in game cool down time to play the story again. Or write “-1” and the story will be not repeatable until story version change
+ ADDED – for Mission System – unlock function – in a mission file you can find an unlock field, you can write other mission file names in separated with only a comma “,” and these missions need to be completed atleast once to unlock the story (thou changing the version number for the required mission files will result in the need to complete those missions again)
+ FIXED – for Mission System – the Level requirement objective doesn’t show the level to reach as it supposed to
+ Changed – for Mission System – objective StateIn conditions are now more similar to the one in the config since it wasnt… more on this in the “Mission System page”
+ Changed – for Mission System – the gui where you would choose the “reward” the mission description appears too. This is a temporary change for various reasons, I will be interested in feedback on this.
+ Changed – Char Sheet GUI – below the Spirit attribute there is now a new line called UC with a number. UC means Upgrade cost, so basically the attribute upgrade cost shows now there instead of at every upgrade buttons tooltip info.
DBC release version 1.4.37
+ FIXED – with death some action menu switches got reset as well (like fly, arcosian mask or saiyan’s tail mode)
DBC release version 1.4.38
+ Changed – transformation Mystic wont allow you from now to transform again and so ending Mystic form.
JBRA release version 1.6.23
+ Changed – few lines because of my Resource pack update
HD Resource Pack Addon version 0.5 (only 256x atm)
+ ADDED – HD textures for the custom character maker partly
Version 2.0
Posted
DBC release version 1.4.35
+ FIXED – senzu visual glitch – when there is still a senzu in inventory but it does nothing when used
+ FIXED – fusion bug – If someone Fuses near You even if You have fusion turned off You get no fuse timer
+ FIXED – medical moss was not growing on its own
JRMCore release version 1.2.40
+ ADDED – new config “Energy Attack Density Modifier” – Explosions size with increased density stat will be affected by this modifier, Lower reduces, Higher increases explosions area of effect
+ ADDED – new config “Energy Attack Large Blast Size Modifier” – Change this modifier to change the Large Blasts Size
JBRA release version 1.6.21
+ Compatibility for new changes
Version 1.9
Posted
JRMCore release version 1.2.37
+ FIXTRY – lag when jingames sites are down.
+ Changed – stats increase rate from attributes have been decreased except energy pool which has been increased a little. (preparations for more attribute limit increase)
JBRA release version 1.6.20
+ FIXED – A rare crash with family c
DBC release version 1.4.32
+ ADDED – Skill KiSense – previous update’s lagg fixes are NOT active when there is not enough ram allocated to minecraft, atleast 2GB ram needed for the lag fix to activate!
+ FIXED – Command dbcskill – an issue with invalid skill name
+ Changed – max jump height drastically reduced
+ Changed – fly speed upwards was too fast compared to horizontal speed
+ ADDED – For Skill Kaioken – If at skill level 10 there is a 30% you won’t take damage when you initially transform or go up a level, additionally if Skill Endurance is present and you take kaioken damage then there is 50% chance for reduced damage based on Skill Endurance, and if it is at skill level 10 there is a maximum reduction of 50% damage from Kaioken.
Version 1.3
Posted
Added InstaHouses and MrCrayfishFurniture mods, this mod don't interfere in you world/server
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