Changelogs
Version 1.3
Posted
Amumu is an incredibly strong jungler, specifically in lower skill levels. His late game baseline power tends to disproportionately affect that bracket, so we’re looking to address that skill skew with these changes. His support gameplay will catch some stray nerfs here, which is fine since he’s also quite powerful there.
BASE STATS
Health Growth: 100 ⇒ 94
Armor Growth: 4.2 ⇒ 4.0
W - DESPAIR
Magic Damage per Tick: 6/8/10/12/14 (+1/1.25/1.5/1.75/2% (+ 0.25% per 100 AP) of target maximum health ⇒ 6/8/10/12/14 (+ 1/1.15/1.3/1.45/1.6% (+0.25% per 100 AP) of target maximum health
Version 1.2
Posted
PASSIVE - TRIUMPHANT ROAR
Ally Heal: 6% of Alistar’s maximum health ⇒ 7% of Alistar’s maximum health (Note: This is approximately equal to pre-patch teammate heal values.)
Q - PULVERIZE
Magic Damage: 60/100/140/180/220 (+70% AP) ⇒ 60/100/140/180/220 (+80% AP)
W - HEADBUTT