EoA: First Age updated to version 2.5.1
FA Mod Update 2.5.1
Additions:
+ Updated to version 36.8 of the LOTRMod
- Removed Gandalf
+ Added Ulmo as the new tutorial guide (you'll see more of him in the future, lots of cool features coming)
+ Added Burning Angband Brick recipes
+ Added new Valinorean weapon textures and sprites
+ Tol-in-Gaurhoth Morgul Armor, Dagger and Horse Armor
+ Added new recipe for Morgul Iron
+ Added new "old" Hithlum textures (Blame Noloite and Sind's arguing for the switching)
+ Incorporated Man Flesh drops
+ Added Tormented Elf Stonemasons to Evil's trader roster
+ Added poisoned bolts to Blue Mountains crafting table
+ Added Mechanisms to the vanilla crafting table
+ Added new Petty Dwarf quests, alignment zones and enemies
+ Added more Balrog AI attacks to combat exploits
Fixes:
• Fixed Feanorian longspear texture
• Fixed Survivalist achievement
• Fixed Viticulture achievement
• Fixed Utumno Remnant Trader body guard
• Fixed Bor structures using House Ulfang beams
• Fixed Dor Lomin slab recipes
• Fixed Tol-in-Gaurhoth tools being slow
• Fixed Tol-in-Gaurhoth brick recipes
• Fixed Werewolf achievement description
• Fixed Morgul Shrooms not being placeable on Angband rock
• Fixed Tol-in-Gaurhoth speechbank typo
• Fixed Werewolves being given equipment
• Fixed a faction title
• Fixed (hopefully) animals having difficulty spawning in Nargothrond
• Fixed Dor-lomin and Brethil having LOTRMod helmets in their smithies
• Fixed Ulfang Trader departure speech
• Fixed Dor-lomin farmhand speechbank
• Fixed Gondolin elves using Rivendell bows (this has been a bug for literal years but was never noticed!)
• Fixed (hopefully) Angband Orcs dropping black uruk steel
Changes:
• Changed spawning of Bats, Bunnies, Butterflies and Birds in virtually every biome
• Changed spawn rates of NPCs in a ridiculous amount of biomes
• Changed Among Ereb spawning
• Removed Black Uruk and Uruk and base LOTRMod morgul steel recipes from Orc Forge
• Nerfed broken trades again
• Renamed "Angband Steel" to "Reinforced Orc Steel" (their usage in other factions' recipes didn't make much sense as "Angband Steel")
• Increased the health of Angband Orcs
• Fixed Elven warriors' armor values
• Increased the inaccuracy of bows across the board at long ranges
• Reworked faction relations for Angband, Blue Mountains and Petty Dwarves
• Changed some ores around in existing biomes (no resets required, very little was changed)
• Changed the Nan Dungortheb biome to make it more "hell-like" as it was described in the books
• Changed blindness effect in the Fens of Sirion to only apply when the player is in water
• Changed tool speeds across the board
• Nerfed Nargothrond Rangers slightly
• Fixed a conflict with Lembas which caused server crashes
Additions:
+ Updated to version 36.8 of the LOTRMod
- Removed Gandalf
+ Added Ulmo as the new tutorial guide (you'll see more of him in the future, lots of cool features coming)
+ Added Burning Angband Brick recipes
+ Added new Valinorean weapon textures and sprites
+ Tol-in-Gaurhoth Morgul Armor, Dagger and Horse Armor
+ Added new recipe for Morgul Iron
+ Added new "old" Hithlum textures (Blame Noloite and Sind's arguing for the switching)
+ Incorporated Man Flesh drops
+ Added Tormented Elf Stonemasons to Evil's trader roster
+ Added poisoned bolts to Blue Mountains crafting table
+ Added Mechanisms to the vanilla crafting table
+ Added new Petty Dwarf quests, alignment zones and enemies
+ Added more Balrog AI attacks to combat exploits
Fixes:
• Fixed Feanorian longspear texture
• Fixed Survivalist achievement
• Fixed Viticulture achievement
• Fixed Utumno Remnant Trader body guard
• Fixed Bor structures using House Ulfang beams
• Fixed Dor Lomin slab recipes
• Fixed Tol-in-Gaurhoth tools being slow
• Fixed Tol-in-Gaurhoth brick recipes
• Fixed Werewolf achievement description
• Fixed Morgul Shrooms not being placeable on Angband rock
• Fixed Tol-in-Gaurhoth speechbank typo
• Fixed Werewolves being given equipment
• Fixed a faction title
• Fixed (hopefully) animals having difficulty spawning in Nargothrond
• Fixed Dor-lomin and Brethil having LOTRMod helmets in their smithies
• Fixed Ulfang Trader departure speech
• Fixed Dor-lomin farmhand speechbank
• Fixed Gondolin elves using Rivendell bows (this has been a bug for literal years but was never noticed!)
• Fixed (hopefully) Angband Orcs dropping black uruk steel
Changes:
• Changed spawning of Bats, Bunnies, Butterflies and Birds in virtually every biome
• Changed spawn rates of NPCs in a ridiculous amount of biomes
• Changed Among Ereb spawning
• Removed Black Uruk and Uruk and base LOTRMod morgul steel recipes from Orc Forge
• Nerfed broken trades again
• Renamed "Angband Steel" to "Reinforced Orc Steel" (their usage in other factions' recipes didn't make much sense as "Angband Steel")
• Increased the health of Angband Orcs
• Fixed Elven warriors' armor values
• Increased the inaccuracy of bows across the board at long ranges
• Reworked faction relations for Angband, Blue Mountains and Petty Dwarves
• Changed some ores around in existing biomes (no resets required, very little was changed)
• Changed the Nan Dungortheb biome to make it more "hell-like" as it was described in the books
• Changed blindness effect in the Fens of Sirion to only apply when the player is in water
• Changed tool speeds across the board
• Nerfed Nargothrond Rangers slightly
• Fixed a conflict with Lembas which caused server crashes
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