Fallout-Craft: Arkansas updated to version 1.15
-complete overhaul of the terrain. many biomes will look very different and much better overall
-updated numerous mods, including a long-awaited flans mod and custom NPC mod update
-added more traps and gave traps their own tab
-added many new enviromental hazards that you'll need decent Perception to spot
-some fixes to vendors
-numerous small fixes
-much larger safe zone around the spawn point
-safe zone around spawn point consists of claimed & unbreakable blocks
-laid the foundation for the wasteland biome overhaul by adding smaller roads to the dead cities and improving their shape
-increased the size of wastelands and badlands
-reduced painted desert to very small areas
-improved the spawn rate of various objects and laid the foundation for the transition to BO3 and 4 objects and away from Ruins
-updated numerous mods, including a long-awaited flans mod and custom NPC mod update
-added more traps and gave traps their own tab
-added many new enviromental hazards that you'll need decent Perception to spot
-some fixes to vendors
-numerous small fixes
-much larger safe zone around the spawn point
-safe zone around spawn point consists of claimed & unbreakable blocks
-laid the foundation for the wasteland biome overhaul by adding smaller roads to the dead cities and improving their shape
-increased the size of wastelands and badlands
-reduced painted desert to very small areas
-improved the spawn rate of various objects and laid the foundation for the transition to BO3 and 4 objects and away from Ruins
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