Fallout-Craft: Arkansas updated to version 1.07
-removed almost all of the character sheet and the the restrictions along with it
-still can get starting health, a bag, and templates
-many new recipes opened up as a result
-added FTB utilities for sponge-ish functions
-overhaul of abilities. they're explained in the updated questbook
-added NPC that sells some essential cyberware to the doctors basement
-removed mods
-gamestages series
-like 7 mods
-dropt
-BQ npc integration
-scavenge gamestages
-ambience
-crashing some people
-tab for printing thermal expansion templates
-fixed some broken loot table data
-added rpg HUD for better health display
-added wither and poison immunities to power armors
-made mod damage and health scale according to distance from spawn
-still can get starting health, a bag, and templates
-many new recipes opened up as a result
-added FTB utilities for sponge-ish functions
-overhaul of abilities. they're explained in the updated questbook
-added NPC that sells some essential cyberware to the doctors basement
-removed mods
-gamestages series
-like 7 mods
-dropt
-BQ npc integration
-scavenge gamestages
-ambience
-crashing some people
-tab for printing thermal expansion templates
-fixed some broken loot table data
-added rpg HUD for better health display
-added wither and poison immunities to power armors
-made mod damage and health scale according to distance from spawn
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