Fossilized updated to version V2.1.7
Fossilized | Patch Notes
Be sure to always backup your world(s) before updating!
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2.1.7 (1.12.2)
Updated:
+ ArchitectureCraft (3.98 → 3.108)
+ FancyMenu (2.12.6 → 2.13.3)
+ Konkrete (1.5.3 → 1.6.0)
+ Load My Resources (1.0.1 → 1.0.4)
+ Reforged (0.7.8 → 0.7.9)
+ Security Craft (v1.9.3.1 → v1.9.5)
Changed/Fixed
+ Fixed server files crashing on Linux.
+ Fixed potential server-side crash when localizing shape names.
+ Fixed fluid rendering for large integer numbers.
+ Fixed issues with Blunderbuss and some other weapons.
+ Fixed a crash when inserting a module into a single Inventory Scanner.
+ Fixed a few small grammar errors.
+ Small UI tweaks.
Added:
+ Just Enough Items
Removed:
+ Blur
+ Had Enough Items
Report any bugs & issues over at our GitHub Tracker
https://github.com/AMPZNetwork/Fossilized
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Be sure to always backup your world(s) before updating!
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2.1.7 (1.12.2)
Updated:
+ ArchitectureCraft (3.98 → 3.108)
+ FancyMenu (2.12.6 → 2.13.3)
+ Konkrete (1.5.3 → 1.6.0)
+ Load My Resources (1.0.1 → 1.0.4)
+ Reforged (0.7.8 → 0.7.9)
+ Security Craft (v1.9.3.1 → v1.9.5)
Changed/Fixed
+ Fixed server files crashing on Linux.
+ Fixed potential server-side crash when localizing shape names.
+ Fixed fluid rendering for large integer numbers.
+ Fixed issues with Blunderbuss and some other weapons.
+ Fixed a crash when inserting a module into a single Inventory Scanner.
+ Fixed a few small grammar errors.
+ Small UI tweaks.
Added:
+ Just Enough Items
Removed:
+ Blur
+ Had Enough Items
Report any bugs & issues over at our GitHub Tracker
https://github.com/AMPZNetwork/Fossilized
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