Glitchit V3 updated to version 1.7
Updates:
Fixed Config issues with Chromaticraft biome ids in servers
Optimized ore generation-mostly for new worlds only.
-This is something I've wanted to do for awhile. Due to there being about 10 types of copper and such, I simply went in and left only the thermal expansion ores of copper, tin, silver and lead able to generate; you can reset this manually to your choosing.
Sorry, I cannot find a way to fix old worlds not working, as its something beyond me and I do not have a wide knowledge of code. One suggestion is to either backdate, or to manually move your base to a new world using MCEDIT.
https://dl.dropbox.com/s/z8o8jf38k2ct0cf/GV3_Server.zip?dl=0
For Server
https://dl.dropbox.com/s/qrtdvutaabk3rbt/GV3.zip?dl=0
For Client
Fixed Config issues with Chromaticraft biome ids in servers
Optimized ore generation-mostly for new worlds only.
-This is something I've wanted to do for awhile. Due to there being about 10 types of copper and such, I simply went in and left only the thermal expansion ores of copper, tin, silver and lead able to generate; you can reset this manually to your choosing.
Sorry, I cannot find a way to fix old worlds not working, as its something beyond me and I do not have a wide knowledge of code. One suggestion is to either backdate, or to manually move your base to a new world using MCEDIT.
https://dl.dropbox.com/s/z8o8jf38k2ct0cf/GV3_Server.zip?dl=0
For Server
https://dl.dropbox.com/s/qrtdvutaabk3rbt/GV3.zip?dl=0
For Client
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