Hexical Future 2.0 updated to version 2.90.50
Updated the following mods:
-Mists Of RioV II
-QuiverBow
Changed the following configs:
-Hidden rooms from ZeldaSwordSkills spawn less often now
-FloatingRuins are harder to break into, tweaked a couple loot items
-Battletowers loot tweaked and towers don't explode after killing the golem (again.... the random crash is still present).
-Ruins resource files cleaned up and spawning tweaked (i just cant seem to get it where i like it). Some things that were added as schematics to chocolatequest in the last update have been converted to ruins.
-All schematics added in the last update have been tweaked and now have mobs, bosses, and loots. Raybele tower has been moved from the nether to the overworld.
-Mists Of RioV II
-QuiverBow
Changed the following configs:
-Hidden rooms from ZeldaSwordSkills spawn less often now
-FloatingRuins are harder to break into, tweaked a couple loot items
-Battletowers loot tweaked and towers don't explode after killing the golem (again.... the random crash is still present).
-Ruins resource files cleaned up and spawning tweaked (i just cant seem to get it where i like it). Some things that were added as schematics to chocolatequest in the last update have been converted to ruins.
-All schematics added in the last update have been tweaked and now have mobs, bosses, and loots. Raybele tower has been moved from the nether to the overworld.
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