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We are playing on a local lan and the client machine always loses waypoints. Is there a way to fix this?
Waypoints are saved based on world name or server IP, so you need to make sure they don't change :)
Thanks. It's a single player but open to lan game so world and IP address are consistent, but port number changes
So, I've been having an issue where Tomb Many Graves overwrites the keepInventory gamerule. Been super annoying so far. I can't seem to disable the graves in the mod config because, when looking through the mod list in-game, it doesn't let me config Tomb Many Graves. Is there some other way to make keepInventory take priority or disable the graves? If not, why is the ability to configure the mod disabled? Am I doing something wrong?
This is an issue with the mod, and in this case it is recommended to uninstall it and its addons.
And, to do that, I just go into the install folder, then the mods folder, and remove all the Tomb Many Graves stuff from the mods folder?
I downloaded the recommended version of Hexxit II yesterday, but the game refuses to launch due to issues related to the Chocolate Quest Repoured mod. Not sure how or if I can do anything to fix it on my end. I tried to create an error report file to send, but the error screen is bugged out and won't give me the .txt file. Would appreciate any advice!
This is probably the same issue as this: https://github.com/xJon/Hexxit-II/issues/77. Checkout the latest changelog!
i have had the same problem! did you get any response? tnkyou
when will mac players be able to play this modpack
You can currently play it on version 1.1.0, and you can see updates regarding the issue over this link: https://github.com/TeamChocoQuest/ChocolateQuestRepoured/issues/302
So I have been playing Hexxit 2 and have noticed secretroomsmod module This module is not compatible with other mods, such as light and shadow mods. After adding, the client will crash. I hope this problem can be fixed. Thank you!
Are there any plans on increasing hexxit gear durability or going back to the repair system of the original hexxit? because currently playing with the hexxit gear (scale, thief,...) is completely pointless as they break way to easily, having to grind the hexxical essence to repair them is the lamest thing ever
It is recommended to apply Mending on them!
ohhh thank you i havent played minecraft since the release of hexxit 1 had no idea that mending exists
No worries :)
Actually. how do I update the server? Just replace the forge.jar and minecraft_server.jar files?
I would love to have a better storage mod on here, so we dont have messy chests everywhere! any chance we might see "Better Storage Too" (was in original hexxit)? Id like to use the big crate as a dump chest :) or maybe something different?
Also, id like to thank you for remaking my all time favorite modpack! hope to see a few more things added/tweaked, but I am really enjoying it!
Hello All!
Cant wait to play this pack as Hexxit was sooo great! Loaded up Thermal Expansion as an addition but cannto get the redstone reception coil recipe to work. Any ideas?
What mod adds the emerald gear for tinkers? ive tried looking aroud in the files but i couldnt find it.
I freeze and when trying to break blocks, attack mobs, or open chests nothing registers. I have to restart the world or mod pack and even after it will happen 10 minutes later. I have 7gb of ram allocated to the launcher and play on 1440p. Does anyone have a similar issue or know if there’s a fix?
If you're having issues with the modpack please post all of the details over https://bit.ly/Hexxit-II-Issue-Tracker :)
Im also having the same problem where I get the "Error during startup prevented Minecraft from starting." "The modpacks have been identified as the potential causes: Chocolate Quest Repoured Mod" But I am using a windows computer. It was working fine yesterday.
If you're having issues please post all of the details over https://bit.ly/Hexxit-II-Issue-Tracker :)
so with the new 1.2.1 update, it won't let me start Minecraft on Hexxit 2. it says, " An error during startup prevented Minecraft from starting." "the following mod(s) have been identified as potential causes: Chocolate Quest Repoured Mod" it then gives me a "get link" to try and report problem to mod author. Has anyone else had this same problem???
Please refer to the changelog - if you are using a Mac you should use version 1.1.0 until a new update is out!
I'm trying to set up a modded server on my but when I click launchserver.bat it runs into a error
I am insanely in love with this pack, but as it stands right now Thermal Foundation is kinda useless. Seriously, you cant use the materials for anything! I recommend adding thermal expansion as it will provide use for the items.
Hey Jon!! I have to say, my friends and I are LOVING the mod after having come back some time ago. Hexxit 2 was new to us, and we are working on all kinds of stuff!
I had a question however. Is there any chance we could see the Morph mod added? I wanted to shapechange into a Skeleton sooo badly, but your mod is too amazing to let go! (also Im an idiot and dont know if I can add my own mods lol). Thabks and keep up the amazing work!
Are you able to use optifine in this modpack? and if so how?
You can download it and install in the mods folder of the modpack installation folder.
So.... Weird interaction. When a regen infernal is granted to a gremlin (ChocoQuest) with a healer nearby they just keep healing beyond their maximum HP... I had a 800 hp gremlin to fight before I finally killed the two healers that were producing this monster.
Hi xJon, thank you for the update and everything you have done for Hexxit 2 making it such an amazing modpack! However, I'm experiencing a slight problem with launching this newest version (1.2.0). Whenever I launch the modpack, a message popped up stating that "Minecraft failed to start!". As well as, "An error during startup prevented Minecraft from starting". It would be much appreciated to get some help fixing the issue and looking forward to finding a solution soon. Thank you!
Hi! If you're having issues please post all of the details over https://bit.ly/Hexxit-II-Issue-Tracker, it will help a bunch!
Any chance that the Capsule mod will be included? It's not included in ChocolateQuest Repoured and I really, really liked that feature in the original Hexxit.
Maybe >.>