lilroc's The Dreading updated to version Alpha6.26.22
[NOTICE]: Older worlds may be unusable (you might need to reinstall the pack)
#Gameplay changes:
- <Add Blue Skies> (more adventure and dimensions)
- <Add sit> (allows you to sit on slab and stairs)
- <Add Titles> (allows player to display achevement titles beside them)
- <Add Rings of Ascension> 20+ new rings that give the player special effects
- <Add Wesley's Rouguelike Dungeons> (massive!!)
- Add "Classic bars" to change look of health UI
- Updated some menu UI stuff
- Updated loading screen so it actually uses the resource pack
- Made non hostile Herobrines able to spawn in the end
- Made weeping angels teleport players to a random place instead of structures
- Fix weeping angels being aggressive in creative mode (woops debug i forgor to disable lol)
- Slighty adjust infected mob spawn rate
- Slighty adjust weeping angels spawn rate
- Slighty adjust herobrine mage spawn rate
- Updated few mods
#Resource pack:
- Updated button and inventory colors
[TODO]: Still investigate progressing to quickly or slowly, check out playtesting, fix some new UI stuff, update some resource pack sound effects and music
#Gameplay changes:
- <Add Blue Skies> (more adventure and dimensions)
- <Add sit> (allows you to sit on slab and stairs)
- <Add Titles> (allows player to display achevement titles beside them)
- <Add Rings of Ascension> 20+ new rings that give the player special effects
- <Add Wesley's Rouguelike Dungeons> (massive!!)
- Add "Classic bars" to change look of health UI
- Updated some menu UI stuff
- Updated loading screen so it actually uses the resource pack
- Made non hostile Herobrines able to spawn in the end
- Made weeping angels teleport players to a random place instead of structures
- Fix weeping angels being aggressive in creative mode (woops debug i forgor to disable lol)
- Slighty adjust infected mob spawn rate
- Slighty adjust weeping angels spawn rate
- Slighty adjust herobrine mage spawn rate
- Updated few mods
#Resource pack:
- Updated button and inventory colors
[TODO]: Still investigate progressing to quickly or slowly, check out playtesting, fix some new UI stuff, update some resource pack sound effects and music
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