Install GT New Horizons

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (GT New Horizons) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select GT New Horizons from the list on the left. The launcher will handle everything else!

GT New Horizons Version 2.7.1

created by DreamMasterXXL on Minecraft 1.7.10 using Technic Solder

GT New Horizons updated to version 1.0.8.7

Version 1.0.8.7 30.06.2016 (public Release)


New Mods:

Aqua Creeper 1.0.1
Blood Quests 1.0.0
Craft Tweaker 3.0.9
Custom Main Menu 1.9.2
Gregtech 5.09.22.12Custom (Major changes need to be tested very carefully)
Resource Loader 1.3



Mod Remove:

Gemblocks for Greg 1.5.0(inside 5.09 code)
Gergtech 5.08.33.xx
Minetweaker 3.10.B
TC Node Tracker 1.1.2



Mod Upgrade:

Adventure Backpacks 0.8ebeta25
Better Questing 1.0.124
Blood Magic 1.3.3.24custom(Custom Altar)
Biome O Plenty 2.1.0.2027
Buildcraft 7.1.17
Draconic Evolution 1.0.2g1custom(Custom Multiblock structures cfg)
Ender Core 0.2.0.36
Ender IO 2.3.0.427
Extra Cells 2.3.14b194
Forestry 4.2.14.62
Gadomancy 1.7.1
Galacticraft 3.0.12.462GS2.6Compat
Gt New Horizons Core Mod 1.1.56
Modtweaker 0.9.5.172
Open Modular Turrets 2.2.2.219
Storage Drawers 1.9.9
Utility Worls 1.0.8(Garden Dimension)
Thaumic Tinkerer 2.5.526



Changed/added Recipes:

Blood Magic (a full rework of the Mod)
Buildcraft (added Cobblestone structure Pipe only for Cosmetically things)
Pams Harvestcraft (Fix cotton/Seeds recipe, adding blue and blackberry juice)
Tinkers Construct (Remove Nugget ,Block and Ingot Casting from Ardite, Manyullyn and Cobalt)
Witchery (adding recipe for Null Catalyst)


Code and Config changes:

Blood Magic(Now we get 3 Different Blasters and 3 Different Bazookas, i increase the values a lot so Bazooka 3 have a Damage from 1000 and 1500 Second Damage but the recipe is ultra hard, changing LP needed for Sigils, Added own Blocks to the Altar so you need now Tier 3 Titanium Blocks and Glowstone on Top, Tier 4 Tungstenstell Blocks on Top Bloodstone and Tier 6 Iridium Blocks and Crystal Blocks on top. Monsters have now custom values of sacrifice lp.)
Core Mod (added Reinforced Glass recipe to the Core mod code,)
Draconic Evolution (adding a lot of config options, Tools can get much more upgrades, Multiblock Energy storage are changed Base version using 320 Mio RF and the next x7 next x7 ....., Need now as Core Avaritia Neutronium Blocks and as Hull Charged Draconium Blocks, Fixe some recipes)
Gendustry (change Bees script to support new GT Metal and Gem Blocks)
Gregtech (Change Version to 5.09 and add all the stuff we add to 5.08. Disabled GT Bees because we add via Gendustry (will change this later when i edit the Bees in java code)Steam Turbines configs changes need to be tested, Now you can feed gt machnies with rf to 100 EU = 360 RF, 100 RF = 20 EU (10% loss, 20% loss) unificated Endium Ore from HEE, Added Manyullyn to Material Enum, Adding remove Nuggets out of Ingots shaped recipe via code)
Waila(disabled Blood Altar and Alchemic Brewer support)

Quests:

Fixing Legendary Quests, fixe some bugs.


Misc:

Added a own Custom Main menu and change Quest book Pictures.
DreamMasterXXL posted a changelog update for GT New Horizons 8 years ago

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Latest Update

GT New Horizons was updated to version 2.5.1