Pixelmon Reforged (6.3.4).
Always up to date with the latest version of Pixelmon Reforged!
Features:
- Gen 1-6
- Mods to reduce lag
- Can connect to any Pixelmon Reforged server
Pixelmon Milagros Reforged (6.3.4). Always up to date with the latest version of Pixelmon Reforged!
- Reforged 6.3.4
Fixes:
Fixed a big held item problem. This undoes the JEI fix since it broken. Fixed PokéBalls sitting weirdly in healers and other places. Fixed spam caused by warp plates. Fixed debug spam from cloning machines!
- Reforged 6.3.3
Additions:
- Added new, smooth models for Clefairy, Clefable, Gastly , Haunter, Yanma, Yanmega, Electivire, Gligar, Gliscor, Venipede, Whirlipede, Scolipede, Bisharp, and Pawniard.
- Added animations for Stunfisk, Tynamo, Eelektrik, Eelektross, Durant, Druddigon, Cubchoo, and Beartic. Taught Empoleon to dab on the haters (Usable from statues). 3.Added Gliscor and Volcanion as flying mounts because it looks great. What do you mean it doesn't make sense? We're doing it anyway, you can't stop us.
Changes:
- Legendaries that are spawned as bosses are now always red bosses.
- Removed a lot of spammy debugging code.
- Eggs now need to hatch before it adds it to the caught list in your Pokédex.
- Increased the spawn rates on a few Pokémon that had low chances due to needed nearby blocks.
Fixes:
- Fixed a Pokémon duplication bug that was very very bad. Thank you 尼禄QAQ for helping us find this!
- Fixed the Timespace Altar being completely unusable. Now that's a woopsy!
- Fixed many types of PokéBalls not shaking or animating.
- Fixed crashes caused by the ice gym structure.
- Fixed Sir Doofus III being able to evolve. Sir Doofus III IS the ultimate form of any Pokémon and you all know it.
- Fixed NPC traders being super whacky and not accepting trades if they were edited.
- Fixed a possible crash when spawnLevelsByDistance or spawnLevelsCloserToPlayerLevels is on.
- Fixed all kinds of weird behaviour caused by /pokereload.
- Fixed modified block spawns (e.g. tall grass) causing crashes due to not being spatially aware. We bought them new glasses, it was fine.
- Fixed spawning issues with Lotad.
- Fixed Yveltal being a land spawn, instead of an air spawn. It has MASSIVE wings and it was a land spawn. Developers, man.
- Fixed Mega Sableye being way too common. God damn these Ghost-type megas.
- Fixed Unown needing night time to spawn despite spawning in caves. Even Patch Notes Guy knows that caves are dark all day long, and his only qualification is typing.
- Fixed mount positions for Yveltal, Primal Groudon, Primal Kyogre and Mega Rayquaza.
- Fixed /pokespawn <pokemon> evhp:100 evattack:252 etc. not accepting values above 31.
- Fixed Magneton's model issue. Bloody Gabe's fault, no doubt.
- Fixed fishing rods still having a chance to fail despite being able to catch things in that location.
- Fixed TMs being able to teach moves that are only through level-up, tutors, or breeding.
- Fixed the sprite offset on the Trainer Cards.
- Fixed Trainer Cards being able to see what is inside eggs. 21. We gave the Trainer Cards' glasses to the block spawners.
- Fixed (probably) /checkspawns causing errors for European locales. Using ',' instead of '.' in decimal numbers is weird!
- Fixed Rotom having some of its forms moves as tutor moves and getting passed down with breeding due to old mechanics.
- Fixed Water Stone and Fire Stone tools giving infinite obsidian when used on non-source blocks. Now you get cobblestone like you should.
- Fixed some Generation 6 Pokémon missing AI behaviour.
- Fixed baseBlocks property of spawn conditions.
- Fixed an issue caused by glitched Pokémon that can't decide if they're in a Ranch Block or not.
- Fixed Greninja not being able to learn Happy Hour.
- Fixed Piplup having a hard time spawning.
- Fixed Reforged having their own Brokedemaru. Elekid now looks normal. You saw nothing.
- Fixed Mega Slowbro and Mega Blastoise having little chance of spawning due to only being on land in ocean biomes.
- Fixed Archeops and Swanna having bugged models.
- Fixed a potential error with breeding.
- Fixed wild Pokémon spawning completely ignoring the maxLevel config option.
- Fixed a few stutters in some animations.
- Fixed Ho-oh's and Yveltal's models touching the ground when flying. It was very un-legendary.
- Fixed texture issues on Mega Pidgeot and Mega Sharpedo.
- Fixed Cloning Machines increasing the Mew's times cloned when it's put into the machine instead of when the machine does the cloning.
- Fixed Pokérus issues.
- Fixed JEI compatibility with the battle GUI.
- Fixed the mower inventory GUI continuing to work after the actual mower was destroyed. No more dupes 4 u
- Fixed battle stuff: Fixed Aegislash's stat changes from form changing not applying until next turn. Fixed an uncommon battle error when leveling up.
Server-related fixes and changes:
- /checkspawns permissions split into pixelmon.command.checkspawns.fishing, .normal, .legendary, .megaboss, .rocksmash etc.
- Shrunk computer data file sizes even more, speeding up saving. Also made the shrinking retroactive so when someone logs in their PCs shrink in data size.
- Fixed Badge Cases stalling a server when trying to remove a non-existent badge.
Performance:
- Fixed wide-reaching spawning performance issues caused by the spawnLevelsByPlayerLevels and spawnLevelsByDistance config options
- Aggressively optimized even more Better Spawner stuff because Spark is an amazing profiler.
API/Back-end (for sidemodders):
- EvolveEvent.PostEvolve#preEvo is now a much closer clone of the original entity before evolution.
- Made single-arg PokemonSpec construction do the string separation itself so PokemonSpec("Ralts lvl:50") works like PokemonSpec("Ralts", "lvl:50").
- Added ISyncHandler for forcefully main-threaded packet handlers. Unless you're doing client modding this probably means nothing to you.
Localization/language:
Updated fr_FR, fr_CA, it_IT, ko_KR.