Install MirageCraft Pixelmon Reforged

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (MirageCraft Pixelmon Reforged) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select MirageCraft Pixelmon Reforged from the list on the left. The launcher will handle everything else!

MirageCraft Pixelmon Reforged Version 9.1.13 S7

created by SnowBlitzz on Minecraft 1.16.5

MirageCraft Pixelmon Reforged updated to version Reforged 6.2.1

REFORGED 6.2.1
"Ok look we had 2 great versions we're allowed to stuff 1 up"

Fixes:
- Fixed moon phases in SpawnConditions making the Better Spawner stop... y'know, spawning.

- Fixed Timespace Altars not generating at Spear Pillar. Woops.

- Fixed various crashes caused by Timespace Altar interactions on servers.

- Fixed the faulty Red Chain recipe. Woops x2.

- Fixed bred Pokémon ending up the same evolution as the mother, instead of the unevolved form. This was caused by a typo!

- Fixed a whole lotta sprites being broken.

- Fixed Loved Koffing going all purple and broken at a distance.

- Fixed Roggenrola's being thicc in its walk animation.

- Fixed V targeting of Pokémon causing a player crash.

- Fixed statues being able to have their animations put above the maximum and causing player crashes.

Localization/language:
- Added all the 6.2 lang for ru_RU. (That was fast, Articuno!)

- Fixed the English Lake Trio ruby interaction messages not knowing the difference between its and it's.

- Fixed clones English lang in the Pokémon Editor.

API/back-end (for sidemodders):
- Form differences in textures now have the same dash (-) that sprites have to distinguish the forms. Resource packs will need fixing.


REFORGED 6.2 - THE POWER UPDATE - DOWNLOAD
"Hey, this is running way smoother than before!"


Additions:
- Added Valentine's Day Loved Form for Koffing and Weezing - Use a Love Ball to catch one to make it filled with love instead of toxic deadly gas.

- Added the forms for Deerling, Sawsbuck. They spawn in the appropriate forests.

- Remodels: Jynx, Koffing and Weezing, Horsea and Seadra. The old Horsea was better if you ask me.

- Animated: Roggenrola, Boldore, Gigalith, Vanillite, Vanillish, Zoroark.

- Advancements:

* Added Legendary capture advancement and Gen I and Gen II legendary capture advancements.
* Added lost 25%, 50%, 75% and 100% Pokédex completion advancements because somehow they got eaten. Don't look at me.
- Better Spawner

* Added heaps of new possible SpawnCondition options.
* Allow SpawnInfo to be tagged with an 'interval' to limit their spawning over a period of time.
* Added BetterSpawnerConfig.json for more advanced configuration of the Better Spawner.
* Added native Biomes O' Plenty spawning support! No work, just works.
* Added Better Spawner options to the config GUI.
- Spear Pillar

* A new structure which generates rarely and in cold, mountainous biomes.
* Contains a new block, the Timespace Altar. Requires a Red Chain and a Timespace Orb (Adamant, Lustrous, or Griseous).
* Hitting Azelf, Mesprit, or Uxie with a ruby will infuse the ruby, if they like you enough. (must be OT, level 50+, friendship 220+)
* One of each infused ruby creates the Red Chain.
* Depending on which Timespace Orb is used, Dialga, Palkia, or Giratina will spawn from the altar. It looks super cool.
* You can now get Timespace Orbs from bosses.

Changes:
- 3x31 IVs is only guaranteed for Legendary/Mythical Pokémon rather than the Undiscovered egg group. (OR/AS mechanics)

- You can now fly Giratina when it's in Origin form. We need to rewrite riding offsets because the animation makes it downright hilarious.

- Swirlix and Spritzee now have Whipped Dreams and Sachets respectively as drops since we forgot last time.

- Shroomish, Breloom, Paras, and Parasect all drop Nether Wart again because someone at some point removed all Nether Wart drops. Baffling.

- EVs now cap at 252 instead of 255 as per Generation VI mechanics. No more wasted EVs.

- Phione no longer counts as a mythical. Yeah, I said it. As a consequence it also no longer spawns since that makes more sense.

- Pickup no longer works when you end your battle through /endbattle or through the opponent forfeiting. No exploit 4 u.

- Changed the Camera's crafting recipe to use a redstone torch instead of a cell battery since cells can no longer be crafted.

- Added back the recipes to get rubies, amethysts, crystals, and sapphires back from block form. Totally forgot about those.

- Removed allowRareCandyCrafting, allowGemCrafting and allowRanchCreation from the config. Those no longer affect anything.

- Hide Advancements by default.

- Increased the blast resistance of Poké Chests, shrine and altar, and Pixelmon Spawner blocks.


Fixes:
- Better Spawner

* Fixed the Better Spawner not putting Pokémon on snow, Mycelium, Netherrack, ice, or Soul Sand.
* Fixed Boss Pokémon not spawning. Still uses the old spawning method until we rewrite boss spawning. Fun! (Not really!)
* Fixed any error in the Better Spawner causing it to stop spawning until someone uses /spawning beta.
* Fixed situations where minLevel > maxLevel broke the spawner. (Curse you, Mienshao!)
* Fixed Pokémon spawning not applying forms properly.
* Fixed a peculiar scenario where having a low-ish horizontal slice radius will stop all spawning.
* Fixed mod biomes not being recognized if the mod that added them loaded before Pixelmon.
* Fixed Carbink, Clawitzer, Klefki, Swirlix not spawning because I missed those.
* Fixed legendaries not having any kind of forced delay in between spawning.
- Fishing

* Fixed not being able to fish in the same chunk as another player.
* Fixed Fishing rods not taking durability.
* Fixed fishing rods displaying backwards in hand.
* Fixed fishing rods being able to drag entities forever.
* Added missing crafting recipe for the Old Rod. Still thinking of what to do for the other rods.
- Deep Storage

* Fixed deep storage of GenVII Pokémon sometimes getting duplicates (this will also remove existing duplicates)
* Fixed a crash caused by having GenVII eggs in a ranch block. These eggs are now put in deep storage as well.
- Pokémon models/sizes/sprites:

* Fixed Zorua using Zekrom's model. Uh. It was using its Illusion ability? That's our defence and we're sticking to it.
* Fixed Mewtwo being small and adorable instead of intimidating.
* Fixed Mewtwo Y and Grotle straining their neck as they move.
* Fixed various textures, such as Patrat, Swinub, Ferrothorn, Doublade, Klefki, and Elgyem.
* Fixed Garchomp and Mega-Garchomp being completely different sizes, neither correct.
* Fixed male/female differing sprites not being properly supported, fixing the likes of Meowstic and Pyroar.
* Fixed Meowstic sprite and texture issues on evolution. I hate this thing more than you could ever know.
- Fixed some shaders causing battles to look underwater and just that little bit nauseating.

- Fixed shifting around moves in your party GUI on a server causing a huge error and player kicking because Sponge won't tolerate our crap anymore.

- Fixed move-relearners doing the exact same thing as the bug just above this because Sponge REALLY has no mercy for idiots like us.

- Fixed Ash-Greninja not even having Battle Bond. Probably top on the list of woopsies, I know.

- Fixed things like Basculin and Meowstic not having the right abilities. Same issue as the Greninja thing really but he gets his own entry.

- Fixed Mega-Mewtwo-Y being part Fighting type. He told me he just wanted to be cool like Mega-Mewtwo-X. I set him straight.

- Fixed the Pixelmon scoreboard (when used) persisting between servers. Pretty much only one server using it but still.

- Fixed Shaymin's and Giratina's ability not changing properly when their form changes.

- Fixed Giratina's stats not changing in Origin Form.

- Fixed Shaymin's Sky Form moveset not being used. Had that working at one point. It's all Gabe's fault.

- Fixed Gracideas working on Shaymin when it's night time.

- Fixed large values for timedLootReuseSeconds not working, and fixed it saying seconds when it's been working as hours the whole time! Aaa!

- Fixed Pokémon like Buneary and Frogadier often evolving and ending up with a Mega's or otherwise special form's ability. The database needs to die.

- Fixed Ranch Block environments for dual-type Pokémon not knowing how to math. It now does proper averages for the two types.

- Fixed Isi's Silver Hourglass boosting the breeding stage of even Pokémon that either aren't comfortable or lack a mate. Isi's good, but he ain't that good.

- Fixed the Pokémon Editor not showing the correct abilities for Pokémon whose possible abilities depend on their form.

- Fixed /givepixelsprite naming the item "-Pokémon- item.PixelSprite.name". It now uses the appropriate language.

- Fixed various issues with the Pokémon Editor resetting IVs/EVs and not showing up to date information from previous edits.

- Fixed lighting issues with Fancy Pillar blocks.

- Fixed the appearance of Poké Ball discs on anvils. That's been a bug for 3 years!


Performance:
- Reworked how animations are calculated, reducing CPU usage by a lot. Significantly boosts frame-rate when near Pokémon.

- Reduced the amount of RAM models and animations use.

- Improved general performance of the Better Spawner by fixing erroneously frequent spawning attempts.

- Fixed Trainer NPCs saving encounter information when they shouldn't, reducing the size of the encounter information.


Localization/language:
- Removed Power Belt duplicate lang.

- Added Better Spawning lang.

- Added missing Poké Gift lang.

- Added missing Pokémon generations and starter list configuration comments to the lang.

- Updated the default Spanish gym, shopkeepers and chatting npc langs, as well as its main lang. Muchas gracias, Tokla.

- Updated the French lang, in CA and FR. Merci beaucoup, Zang.

- Updated the Russian lang. Спасибо, Articuno.

- Tried to cut back on how many times we use the word 'lang.' Failed.


API/Back-end (for sidemodders):
- EnumUpdateType.Stats will update the ability as well. It really should've done this from the beginning if you ask me.

- Removed the BiomeHelper because that honestly didn't help at all.

- Added public static field SpawnCondition.targetedSpawnCondition to allow custom SpawnCondition classes (add your own kinds of condition)
SnowBlitzzz posted a changelog update for MirageCraft Pixelmon Reforged 6 years ago

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Latest Update

MirageCraft Pixelmon Reforged was updated to version 9.1.13 S7