Install MirageCraft Pixelmon Reforged

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (MirageCraft Pixelmon Reforged) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select MirageCraft Pixelmon Reforged from the list on the left. The launcher will handle everything else!

MirageCraft Pixelmon Reforged Version 9.1.12 S6.1

created by SnowBlitzz on Minecraft 1.16.5

MirageCraft Pixelmon Reforged updated to version Reforged 6.2.3

REFORGED 6.2.3
"Now potatoes can run it!"

Performance:
- Optimised even more stuff so you only need 1GB of RAM. Now the THOUSANDS of people on 1.7.10 can move on with their lives!

- Moved Performance section up to the top of this changelog just this once because we wanted people to see the RAM thing and Changelog Guy has no sense of continuity.

- 64-bit Java still recommended.

Additions:
- Added megas (2): Blaziken, Lopunny.

- Added smooth models for Staryu and Starmie. If you saw Sirud's video, relax, we scaled down Starmie since then.

- Added smooth models for Meowth and Persian.

- Added new Boldore and Meganium sounds.

- Added /checkspawns [specific] [pokemon...] - Gets a percentage based list of Better Spawner spawns for an area or position. Mostly for our own benefit tbh.

- Added config option: alwaysHaveMegaRing - When you log in it gives you a Mega ring if you don't already have one. Someone asked for this, so here we are.

Changes:
- Made the Better Spawner the default spawner. New installs will have useBetaSpawner turned on initially. The old spawner is shaking in fear. It knows.

- Changed many of the default config values for Better Spawning to be more active.

- Made the Lake Trio spawn underwater instead of on the surface. They swim to the surface anyway, it'll be fine.

- When a legendary spawns, it now says which it is. Also logs its location in the server console.

- Legendaries spawned by the Better Spawner now take ages to despawn instead of sometimes immediately going poof.

- NPC trainers can now utilize Ash-Greninja. Scary times ahead.

- Removed a bunch of sound files. We don't need Pokémon with 17 voices!

- Made Xerneas 5x more common.

Fixes:
- Fixed Pokémon entering battle and reverting to default abilities until switched out and in. Oops.

- Fixed form changing not updating the ability/type/etc unless it was changed while sent out.

- Fixed a few problems with PCs and parties on servers. Only tiny of course, bet you didn't even notice.

- Fixed a Fossil Display visual bug. I wasn't told what this bug was but I'm sure it was huge! Almost definitely Gabe's doing.

- Fixed even more ways that Apricorn trees can cause crashing. I hate these bloody trees.

- Fixed Pokémon not walking around at all after mega-evolving outside of battle.

- Fixed being unable to click the first row of recipes in the recipe book because of the Pixelmon inventory GUI being obnoxious.

- Fixed evolution stone boots not giving armour values.

- Prevented eggs from being sent out under any circumstances. There was a teeny tiny little loophole where you could.

- Fixed the Cursed Body ability using the wrong battle message. Yeah this counts as a bug.

- Fixed those new megas not spawning in the wild. We forget this every single time we add megas. We did it this time though. Changelog Guy checked.

- Fixed evolution from single- to multi-forme Pokémon like Cherrim and Gardevoir temporarily breaking their sprite. 2 lines of code to fix. So exhausting.

- Probably fixed some mods that add biomes not being compatible with the Better Spawner. Bit of a guess. Put it all on red.

- Also probably fixed an issue where sometimes people can't open a PC.

- Model fixes:

* Fixed Kangaskhan lying on its back instead of walking like everyone else with legs.
* Fixed Tyrantrum being too small. It was technically the right height already but a T-Rex should be bigger, soo.
* Fixed Metagross being way bigger while flying.
* Fixed Darkrai being too high up off the ground, hiding his level tag.
Localization/Language:
- Updated the following language files (Thank you, translators!):

* es_ES
* fr_CA
* fr_FR
* ru_RU
* zh_CN

REFORGED 6.2.2
"Hang on a second, what have the devs really been working on all this time?"

Additions:
- Added (7) megas: Abomasnow, Audino, Latias, Latios, Manectric, Sceptile, and Swampert.

- Added a new model for Tauros. It looks slightly less like a box now.

- Added a Mega Evolve external move so you can admire them without having to be in battle. You can even ride them! The future is now, old man.

Fixes:
- Fixed ruby armour and tool recipes vanishing.

- Fixed eggs not hatching sometimes. Not a huge issue but it was a very old bug! It was probably Gabe.

- Fixed Friendship not going down if your Pokémon faints during battle. For anyone that cares, this also fixed the PixelmonFaintEvent.

- Fixed Friendship increasing while in a ranch block.

- Fixed Pokegifts sometimes causing big spammed errors and crashes and chaos and war in the Middle East. Maybe not the last two.

- Fixed loads of NPC skins being Steve instead of the referenced player skins.

- Fixed the async save option causing a pretty easy duplication. Woopsy daisy.

- Fixed spawn interval seconds being -1 not cancelling the spawns for that interval. Dunno what I mean? Don't worry.

- Fixed (big) server statue save problems.

- Fixed the statue gui not responding when editing some form based Pokémon. Also fixes some performance issues with form based Pokémon.

- Fixed Giratina texture being broken when summoned from the Timespace Altar.

- Fixed Ash-Greninja sometimes not reverting after battles and fixed Ash-Greninja being considered a mega evolution.

- Fixed Victini being female instead of genderless.

- Fixed /givepixelsprite giving an invalid texture for multi-form Pokémon.

- Fixed Uxie not giving the Ruby of Knowledge.

Also fixed the ruby items not being named properly.
- Fixed trainers with engage mode not engaging players, and that weird twitching they did.

- Fixed eggs being able to evolve by trade.

- Added Pancham to the Human-Like egg group.

- Fixed Azelf, Mesprit and Uxie not obeying the limit on enchanting rubies.

- Battles:

* Fixed Safety Goggles not protecting against Hail and Sandstorm.
* Fixed Sap Sipper not stopping Solar Beam during intense sunlight.
* Fixed Solar Beam during intense sunlight saying it's charging and then smashing the target immediately after. That's just dishonest.
* Fixed temporary abilities being kept after mega-evolution. (e.g. Gardevoir Traced abilities remaining instead of changing to Pixilate)
Changes:
- Timespace Altar:

* Requirements to obtain a special ruby from Azelf, Mesprit and Uxie change from level 50, friendship 220, and original trainer to level 60, friendship 255, original trainer.
* Each Azelf, Mesprit and Uxie can now only be used to get special rubies three times each.
* Realized game balance is actually pretty difficult. I've called management about it but no reply yet.
- Better Spawning:

* Added '/spawning diagnose' to help track down what is happening when spawning stops spawning.
* Completely reworked the random spawn selection. You'll see other legendaries spawning, less bias in favour of rare locations like Surface Water, and just general better balance.
* Made Keldeo 300x more common.
* Made Numel 10x more common.
* Made Shuckle, Bronzor, Bronzong, Geodude, Gible, Swoobat, and Zubat properly spawn underground. Underground spawning is hard to do properly, leave me alone.
* Made Burmy spawn in various forest biomes instead of all biomes. Why on Earth was it like that?
- Added target selector support to the /unlock command. We also fixed the command telling you it was successful at unlocking before it even attempted the unlocking.

- Added a workaround for fishing not working on servers with a hub.

- Changed how you get a Porygon. You now have to craft a Porygon with a head, body, leg, and tail. You get these pieces at random when crafting a PC or Trade Machine.

- Added an option to change the amount of times Azelf, Mesprit, and Uxie can enchant a ruby

Performance:
- Reduced passive RAM consumption by like, 50mb. Apparently. Can you really trust developers, though? Answer is yes.

- Reduced the lag spike when joining a world. Also reduced the random lag spikes during normal game play. Your frame-rate should be as smooth as butter now~

- Fixed a few mechanics that would cause the RAM usage to gradually increase. It should stay lower now.

- Optimised a lot of our assets. This reduces the jar size considerably. About ~200MB shaved off the top.

Configuration:
- Split up the external JSON config nodes (useExternalJSONFilesDrops, useExternalJSONFilesNPCs, useExternalJSONFilesRules, useExternalJSONFilesSpawning, useExternalJSONFilesStructures).

* Added migration to convert the old value of useExternalJSONFiles to the new nodes. Basically, if the original node was true, all the new ones are true.
Localization/language:
- Updated de_DE language file.

- Updated fr_FR language file

- Updated es_ES language file

- Updated ru_RU language file

- Updated zh_CN language file
SnowBlitzzz posted a changelog update for MirageCraft Pixelmon Reforged 6 years ago

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Latest Update

MirageCraft Pixelmon Reforged was updated to version 9.1.12 S6.1