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To all of you having issues with the Modpack kicking you back to the launcher. I need to see logs in order to tell you what the problem is. HOWEVER, the odds are that you are running out of memory. This is easily fixed by allocating more memory via the Technic launcher. You also have to make sure you are running the latest version of java 1.8. Personally, I suggest allocating 4G of memory to the Modpack. But that is a personal suggestion. You may be okay by allocating 2G. Regardless you need the latest java version 1.8. As a few people have already posted. Their issue of the modpack kicking them back to the launcher was resolved by updating Java and allocating more memory.
Thank you, I will try this method.
Super excited for the server. looks like it will be lots of fun :D
any severs
when you finish loading it back pro laucher what I do
I love that you made a mod pack about Fairy Tail but it isn't loading all the way, when it's about to completely finish loading it goes back to the launcher. I'll try it again to see if it will load.
I LOVE Fairy Tail but mod is not working.. It kicks me out at the Mojang screen. =(
The mod isn't quite loading, it gets to the last loading point then it goes back to the launcher. Can you please look into it? I'll try it again though. :/
@Hale, is it possible if you could give us an estimated time when you think the server will be open to the public? Thanks, looking forward to it ^-^ Bai bai, and have a nice day
Righty, I updated Java to the latest version and 64 BIT and it's working fine now :D Thanks!
Hey will this have witchery? Also maybe incorperate a way for in the main cities have houses that players can buy for their guilds and they can decorate them on the INSIDE but only change colors and have emblems o nthe outside, so lie on the inside they can put tables, training dummies, rooms, etc. That would be amazing
i meant like not lie
Hey HALESTORMXV, you probably already have a guild system set up but if you dont if you use the SAO interface mod, it has on option for friends, parties, and guilds so, just a helpful imput if you need it. Cant wait for the server at the end of this week!
Playing this modpack on single player made me feel like a wizard adventurer, it was amazing. There are some problems with how the server is going to play out however, for example, the cities may look amazing, however once you move 5 blocks outside the safe zone, all you see is chaos. Also, with the randomly generated structures, new players will almost never find an un-raided one, making adventuring a little obsolete.
Here is my solutions to the problems
1. Have the main world in adventure mode with pvp off in most areas, with many npcs and things to do like quests, duels, pvp areas, and more.
2. Have another world that resets every so often for resources and adventure. Pvp will be on in this area and pvp is not allowed between guild members.
3. Have one more world (or a part of the adventure world that has plots) so that we can build.
Just a thought, I have no idea what the final server is going to be like, thanks for listening in.
This is actually likely how the server is going to be laid out. The main world will likely be adventure mode. I flirted with the idea of keeping it survival mode and then using WorldGuard to set each reason to be build-free. However this is not really ideal. There is already a "Plot World" in which you will own plots of land that you can build to your hearts content on your plot. Then a third world will likely be a free-for-all world. These are the ideas I have been flirting with. The server is already up. I am just holding back the IP until I get it set correctly. I may wind up going the world guard route and just protecting the cities. But we shall see. I am hard at work on the server though, so that it is a promise.
Hey, my minecraft gets stuck at initializing for a while, then it crashes. Does anyone know a fix? I have ran it with 2, 3, 4, and 5 gb of ram, none of which have worked. I have a crash-report, but I don't want to post it because of how long it is. If you need it lemme' know and I'll post it. Thanks!
You can use pastebin to post your log and then give the pastebin link.
http://pastebin.com/qb9V8zuU
Your problem is memory allocation: cpw.mods.fml.common.LoaderException: java.lang.OutOfMemoryError: GC overhead limit exceeded
You do not have enough memory allocated. Make sure you have the 64bit version of java installed. And make sure in your launcher you are clicking the gear and selecting the proper memory allocation. I see your post where you say you have tried allocating 2, 3, 4, and 5 GB however java is not reading that. So make sure you are running with the 64bit version of java provided you have a 64 bit system.
I'm sorry for continously bothering you and interrupting your work with this, but it still doesn't wanna work. I have the most recent 64bit Java and the ram set to 4gigs. Thanks for the suggestion though. I think the problem is that the ram is resetting or something when it launches, but I don't know.
The server should be up by the end of the week. I keep pushing it back because I first wanted to get a stable Cauldron version running. Which I did. Then I want to add in at least a few NPCs to the mix so you can purchase things. That is what I am currently doing.
As for your question KingVadanite. My other suggestion would be to see what Java version you are running. Make sure it is the latest. Certain mods may not be compatible with older version of Java. Having 16G of Ram is great but how much is allocated to the launcher is something else you should investigate.
Don't add Juvia in the npcs otherwise I would have to change my name! :3
when do you think the server will be up and going for the pack? if you do not mind me asking?
You might have to change how much memory you are using in the java settings of the launcher. Also I cant find the IP any where
You might have to change how much memory you are using in the java settings of the launcher. Also I cant find the IP any where
You might have to change how much memory you are using in the java settings of the launcher. Also I cant find the IP any where
You might have to change how much memory you are using in the java settings of the launcher. Also I cant find the IP any where
How do I get more memory
It loads when its about to open minecraft it goes back to technicpack menu