Pagemaster updated to version 1.10.2
[ADDED] Immersive Engineering
[REMOVED] Advent of Acension
-A VERY LARGE incompatibility exists between AoA and Biomes O' Plenty and I would rather have BO'P
[REMOVED] LootableBodies
-Not needed as AoA has been removed and gravestones function again
[REMOVED] Aquatic Abyss
-Caused an absurd ammount of lag when loading/generating chunks with water in them
[REMOVED] LittleTiles
[REMOVED] NotEnoughIDs
-NotEnoughIDs caused MASSIVE ammounts of lag (~60 seconds of lock up even in single player) when new chunks were being generated. Without NotEnoughIDs, there are not enough IDs available for LittleTiles
[UPDATED] Biomes O' Plenty
[UPDATED] Bibliocraft
[UPDATED] JABBA
[CHANGED] Reactorcraft: Disabled fission chunk loading
[CHANGED] Thermal Expansion: Increased spawn rate of nickle
-This is to handle the large increase in nickle use from Immersive Engineering
[CHANGED] Project Red: Disabled ore generation as it is handled by another mod
[CHANGED] Biomes O' Plenty: Disabled redundant orespawn
[REMOVED] Advent of Acension
-A VERY LARGE incompatibility exists between AoA and Biomes O' Plenty and I would rather have BO'P
[REMOVED] LootableBodies
-Not needed as AoA has been removed and gravestones function again
[REMOVED] Aquatic Abyss
-Caused an absurd ammount of lag when loading/generating chunks with water in them
[REMOVED] LittleTiles
[REMOVED] NotEnoughIDs
-NotEnoughIDs caused MASSIVE ammounts of lag (~60 seconds of lock up even in single player) when new chunks were being generated. Without NotEnoughIDs, there are not enough IDs available for LittleTiles
[UPDATED] Biomes O' Plenty
[UPDATED] Bibliocraft
[UPDATED] JABBA
[CHANGED] Reactorcraft: Disabled fission chunk loading
[CHANGED] Thermal Expansion: Increased spawn rate of nickle
-This is to handle the large increase in nickle use from Immersive Engineering
[CHANGED] Project Red: Disabled ore generation as it is handled by another mod
[CHANGED] Biomes O' Plenty: Disabled redundant orespawn
Comments