Pixelmon Hoenn - Jond updated to version Beta 1
-The Hoenn Region
-Pokemon spawns based on in-game locations and levels.
-Battleable trainers and Gyms, with eight badges to collect, and the Elite Four.
-Option to pick between rivals and game version legends.
-Chatting NPCs based on in-game text.
-Obtainable loot based on in-game locations.
-Secret bases that can be claimed and customized in a survival-contained setting.
-Shops around the map that sell furniture for use in a Secret Base.
-Trainer mechanism to spawn in your base with your party to battle/have friends battle
-Music for every map area.
-Added the Poke Nav with multiple modules.
-AreaNav, displays the player's live location relative to the region.
-DexNav, spawns Pokemon on routes from different pool of Pokemon to sneak up to.
-Music, toggles on and off world music.
-BaseNav, interact with secret bases, claim or abandon your base, remind of location.
-Special Regi puzzles to unlock each cave and golem based on original processes.
-Added mega stones found around the map. Some after encountering the legendary Pokemon.
-~30 Legendaries, both Hoenn and from other regions through mirage events.
-Any legend battled but not caught can be reset by beating the Elite Four (again).
-Eon Flute that the player clicks to soar around a miniaturized Hoenn.
-Mirage spots that change daily, allowing for additional Pokemon and items.
-Legendary mirage spots and events based on ORAS team requirements.
-A simplified Fly map using the Fly HM interface.
-Acro and Mach Bike puzzles requiring one bike or the other.
-Added custom particles while holding the Item Finder to indicate distance and direction to loot.
-Glass Workshop that player can buy items with soot they get through walking on R113.
-Rock Smash rocks to break, spawn Pokemon or items/fossils on mirage spots.
-Custom modeled signs that display text/cutscene views when right clicked on.
-Pokemon spawns based on in-game locations and levels.
-Battleable trainers and Gyms, with eight badges to collect, and the Elite Four.
-Option to pick between rivals and game version legends.
-Chatting NPCs based on in-game text.
-Obtainable loot based on in-game locations.
-Secret bases that can be claimed and customized in a survival-contained setting.
-Shops around the map that sell furniture for use in a Secret Base.
-Trainer mechanism to spawn in your base with your party to battle/have friends battle
-Music for every map area.
-Added the Poke Nav with multiple modules.
-AreaNav, displays the player's live location relative to the region.
-DexNav, spawns Pokemon on routes from different pool of Pokemon to sneak up to.
-Music, toggles on and off world music.
-BaseNav, interact with secret bases, claim or abandon your base, remind of location.
-Special Regi puzzles to unlock each cave and golem based on original processes.
-Added mega stones found around the map. Some after encountering the legendary Pokemon.
-~30 Legendaries, both Hoenn and from other regions through mirage events.
-Any legend battled but not caught can be reset by beating the Elite Four (again).
-Eon Flute that the player clicks to soar around a miniaturized Hoenn.
-Mirage spots that change daily, allowing for additional Pokemon and items.
-Legendary mirage spots and events based on ORAS team requirements.
-A simplified Fly map using the Fly HM interface.
-Acro and Mach Bike puzzles requiring one bike or the other.
-Added custom particles while holding the Item Finder to indicate distance and direction to loot.
-Glass Workshop that player can buy items with soot they get through walking on R113.
-Rock Smash rocks to break, spawn Pokemon or items/fossils on mirage spots.
-Custom modeled signs that display text/cutscene views when right clicked on.
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