Pixelmon Kalos - Jond updated to version 2.0
-Added the main game story with neighbors/friends.
-Added the antagonist Team Flare story.
-Added post-game Looker chapters in Lumiose City.
-Added Holo Caster calls and holograms, triggered for specific events/calls around the map.
-Added live Town Map, that shows the player their location on the map and shows area name.
-Added Battle Chateau trainers to battle, and ranks of nobility that increase with victories.
-Added Battle Maison trainers, battle points and BP traders for unique items.
-Added customizable battle music players can switch between at reception.
-Added demolished and ultimate-weapon versions of Geosenge, depending on story progress.
-Added parade version of Lumiose City, accessible through the story after first Hall of Fame.
-Added Restaurant Battles in Lumiose, timed battles to determine dining reward.
-Added cosmetic clothes (20 sets of armor), buyable at city boutiques.
-Added Style score, based on armor protection, to access certain areas, discounts.
-Added clothing chat UI when in a changing room, used for storing and changing into clothes.
-Added Photo Spots for player to take photos and view them later at locations around Kalos.
-Added Rotating Hotel Guests, some giving gifts or Pokemon depending on interaction amount.
-Added Route 7 Snorlax Poke Flute encounter.
-Added story checks for player to progress through certain areas.
-Added cinematic recreation of Sycamore’s Welcome to the world of Pokemon introduction.
-Added more music for use during certain dialogues, and battle intros, with key characters.
-Added more music to locations like shopping stores, the Scary House, Boutique Couture, etc.
-Added “dialogue.mcfunction” file containing most story text, allowing for third party translations.
-Added X&Y special wallpapers to the Pixelmon PC wallpaper pool.
-Added custom Kalos advancement tree following badges, legends, and moments in the story.
-Added custom advancements to use as tracking and dialogue triggers.
-Added Lumiose Loto-ID daily drawings for rare items.
-Added Lumiose Taxis to warp to most places in the city for a fee, half off if stylish enough.
-Added custom npc Fletchling statues to fly and roam Lumiose City.
-Added “/function tools:EndDialogue” command to reset dialogues in case scores get stuck.
-Added Kanto Starter mega stones to Stone Emporium.
-Changed the Kanto legendary birds to first appear in grass and flee after the Pokemon Legaue.
-Will show on the first walk into grass of new day, 5 encounters to spawn in Sea Spirit’s Den.
-Changed Xerneas/Yveltal spawn, you pick 1 at the time you press the Ultimate Weapon button.
-Changed RNG method to run via function for Trash cans, Honey, Rock Smash, and Ambushes.
-Increased odds of finding Pokemon in Trash cans to about 50%.
-Glittering Cave Rock Smash fossils now require beating Pokemon Legaue to obtain.
-Added biomes to Sylveon’s config so Eevee should be able to evolve into one anywhere.
-Fixed Diantha’s hall of fame dialogue messaging everyone, regardless of location.
-Fixed bug preventing Pokemon encounters from trash can and rock smash spawns.
-Fixed Vaniville Town doors needing minimum render distance to open.
-Added the antagonist Team Flare story.
-Added post-game Looker chapters in Lumiose City.
-Added Holo Caster calls and holograms, triggered for specific events/calls around the map.
-Added live Town Map, that shows the player their location on the map and shows area name.
-Added Battle Chateau trainers to battle, and ranks of nobility that increase with victories.
-Added Battle Maison trainers, battle points and BP traders for unique items.
-Added customizable battle music players can switch between at reception.
-Added demolished and ultimate-weapon versions of Geosenge, depending on story progress.
-Added parade version of Lumiose City, accessible through the story after first Hall of Fame.
-Added Restaurant Battles in Lumiose, timed battles to determine dining reward.
-Added cosmetic clothes (20 sets of armor), buyable at city boutiques.
-Added Style score, based on armor protection, to access certain areas, discounts.
-Added clothing chat UI when in a changing room, used for storing and changing into clothes.
-Added Photo Spots for player to take photos and view them later at locations around Kalos.
-Added Rotating Hotel Guests, some giving gifts or Pokemon depending on interaction amount.
-Added Route 7 Snorlax Poke Flute encounter.
-Added story checks for player to progress through certain areas.
-Added cinematic recreation of Sycamore’s Welcome to the world of Pokemon introduction.
-Added more music for use during certain dialogues, and battle intros, with key characters.
-Added more music to locations like shopping stores, the Scary House, Boutique Couture, etc.
-Added “dialogue.mcfunction” file containing most story text, allowing for third party translations.
-Added X&Y special wallpapers to the Pixelmon PC wallpaper pool.
-Added custom Kalos advancement tree following badges, legends, and moments in the story.
-Added custom advancements to use as tracking and dialogue triggers.
-Added Lumiose Loto-ID daily drawings for rare items.
-Added Lumiose Taxis to warp to most places in the city for a fee, half off if stylish enough.
-Added custom npc Fletchling statues to fly and roam Lumiose City.
-Added “/function tools:EndDialogue” command to reset dialogues in case scores get stuck.
-Added Kanto Starter mega stones to Stone Emporium.
-Changed the Kanto legendary birds to first appear in grass and flee after the Pokemon Legaue.
-Will show on the first walk into grass of new day, 5 encounters to spawn in Sea Spirit’s Den.
-Changed Xerneas/Yveltal spawn, you pick 1 at the time you press the Ultimate Weapon button.
-Changed RNG method to run via function for Trash cans, Honey, Rock Smash, and Ambushes.
-Increased odds of finding Pokemon in Trash cans to about 50%.
-Glittering Cave Rock Smash fossils now require beating Pokemon Legaue to obtain.
-Added biomes to Sylveon’s config so Eevee should be able to evolve into one anywhere.
-Fixed Diantha’s hall of fame dialogue messaging everyone, regardless of location.
-Fixed bug preventing Pokemon encounters from trash can and rock smash spawns.
-Fixed Vaniville Town doors needing minimum render distance to open.
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