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Planar Exodus Classic updated to version 1.4.1
Planar Exodus 1.4 had a noticeable set of... shall we say, issues. Nah, they're totally glitches. As is per usual when I push out updates for the modpack, I don't just fix the issues, I go above and beyond and change and modify other things as well!
Ashtheking is currently working on writing a custom fix to punch out some of Equivalency's more egregious exploits. More to come on this later. Possibly in patch 1.4.2?
(-) EnchantingPlus REALLY can't disenchant items now. This slipped last time.
(*) More Blood Magic ID conflicts resolved. Apparently the mod was silently conflicting with ICBM. This would probably explain the mysterious server hang when anything Blood Magic related was performed.
(*) All Factorization IDs changed to fix the Bag of Holding conflicting with the Ore Converter (both items vied for the coveted itemID of 9001. Hah.) This means that any Logic Matrix Programmers found in dungeons will no longer be Logic Matrix Programmers, they'll just disappear. Shame.
(*) WAILA updated to 1.5.2a, fixing all of its modules. Primarily, this means you can now properly see the amount of fluid in a tank again.
(+) The Kami Bedrock Dimension has been assigned the dimension ID -2 and is now activated!
(*) Standardized the Mystcraft instability values for some extra fluids added by Biomes O' Plenty.
(+) EnchantingPlus now has custom, detailed tooltips for every single enchantment in the game. Although some of the research-requiring mod enchantments are disabled, others are not.
(+) The Molecular Transformer has undergone a massive upgrade-turned-redesign! Some highlights:
(*) Most recipes are more expensive. This is an endgame item we're talking about!
(+) There is now a huge chain of bidirectional metal transformations, inspired by the real life periodic table. To give you an idea, the full chain is Dark Iron Iron Cobalt Ferrous Copper Silver Gold Platinum Iridium. To go left on the chain, place the metal into the MT as an ingot; to go right on the chain, place it in as a dust.
(+) Metallurgy fantasy metals are now supported! The MT can upgrade standalone metals and certain alloys, while also allowing you to exchange between the two components of every fantasy alloy in the mod. All for a price, of course!
(+) The MT now supports as many oil/fuel containers as possible for its pseudo-refinery capabilities. Unlike the real BuildCraft Refinery, it can take infinite amounts of energy input -- to compensate, it costs more energy to refine each bucket of oil into fuel.
(+) You can now craft Extra Utilities Unstable Ingots with the MT! Simply place in a steel ingot. The Unstable Ingot created will actually be stable, as if it were spawned in creative mode.
(+) The MT can now write linking books. However, it can't link them. See if you can put this to use...
Ashtheking is currently working on writing a custom fix to punch out some of Equivalency's more egregious exploits. More to come on this later. Possibly in patch 1.4.2?
(-) EnchantingPlus REALLY can't disenchant items now. This slipped last time.
(*) More Blood Magic ID conflicts resolved. Apparently the mod was silently conflicting with ICBM. This would probably explain the mysterious server hang when anything Blood Magic related was performed.
(*) All Factorization IDs changed to fix the Bag of Holding conflicting with the Ore Converter (both items vied for the coveted itemID of 9001. Hah.) This means that any Logic Matrix Programmers found in dungeons will no longer be Logic Matrix Programmers, they'll just disappear. Shame.
(*) WAILA updated to 1.5.2a, fixing all of its modules. Primarily, this means you can now properly see the amount of fluid in a tank again.
(+) The Kami Bedrock Dimension has been assigned the dimension ID -2 and is now activated!
(*) Standardized the Mystcraft instability values for some extra fluids added by Biomes O' Plenty.
(+) EnchantingPlus now has custom, detailed tooltips for every single enchantment in the game. Although some of the research-requiring mod enchantments are disabled, others are not.
(+) The Molecular Transformer has undergone a massive upgrade-turned-redesign! Some highlights:
(*) Most recipes are more expensive. This is an endgame item we're talking about!
(+) There is now a huge chain of bidirectional metal transformations, inspired by the real life periodic table. To give you an idea, the full chain is Dark Iron Iron Cobalt Ferrous Copper Silver Gold Platinum Iridium. To go left on the chain, place the metal into the MT as an ingot; to go right on the chain, place it in as a dust.
(+) Metallurgy fantasy metals are now supported! The MT can upgrade standalone metals and certain alloys, while also allowing you to exchange between the two components of every fantasy alloy in the mod. All for a price, of course!
(+) The MT now supports as many oil/fuel containers as possible for its pseudo-refinery capabilities. Unlike the real BuildCraft Refinery, it can take infinite amounts of energy input -- to compensate, it costs more energy to refine each bucket of oil into fuel.
(+) You can now craft Extra Utilities Unstable Ingots with the MT! Simply place in a steel ingot. The Unstable Ingot created will actually be stable, as if it were spawned in creative mode.
(+) The MT can now write linking books. However, it can't link them. See if you can put this to use...
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