Install PokePlay.io Pixelmon Pack

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (PokePlay.io Pixelmon Pack) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select PokePlay.io Pixelmon Pack from the list on the left. The launcher will handle everything else!

PokePlay.io Pixelmon Pack Version 6.4

created by Bladehell on Minecraft 1.20.2

PokePlay.io Pixelmon Pack updated to version 1.8

Additions:
- Added a new Pokédex GUI! It shows the locations of where Pokémon can spawn, too!

- Added Ultra Burst and Ultra Necrozma.

- Added Shiny Charm.

- Added Ultra Desert.

- Added SMD (smooth) models for Venonat, Venomoth, Magby, Snivy, Servine, Serperior, Tepig, Pignite, Emboar, Oshawott, Dewott, and Samurott.

- Added new Halloween textures for Serperior and Emboar.

- Added a Color Blind Mode config option for Ultra Space fog.

- Added loot to the chest in village Pokémon Centers.

- Added the Boosted Necklace Key Stone as a special treat for people who Nitro-boost the Pixelmon Support discord.

Changes:
- Pokémon now heal slowly while wandering around, with chances to revive from fainting and to heal status effects as well.

- Repels are now craftable.

- Ultra Beasts now have a powerful aura.

- Meltan is now obtained, and evolved, via smelting metal ingots.

- Added better command block support to all Pixelmon commands, and added offline player support to /pokegive and /givemoney.

- Removed /battle2, it's now handled by /battle.

- Updated the chance for Hidden Abilities to be passed down via breeding from 80% to 60% across the board.

- Structures now blend more with the surrounding environment, à la Mojang structures.

- Spawning:

Pheromosa now spawns in the Ultra Desert biome.
The Lake Trio legendaries now all spawn on Surface Water.
Azelf now spawns in the Forest biome.
Mesprit now spawns in the Birch Forest biome.
Uxie now spawns in the Roofed Forest biome.
Fixes:
- Fixed statuses not making Pokémon easier to catch! This has been a bug for years!

- Fixed mount positions on Tentacruel and Mudsdale.

- Fixed missing sprites for Shiny Meltan and Melmetal.

- Fixed (added) a missing message when you catch Meltan and it transforms into a Ditto.

- Fixed the E (inventory open) key not closing Badge cases, PC, and Ranch GUIs.

- Fixed ESC not working on the Mail GUI.

- Fixed an exploit in NPC and Chisel packets.

- Fixed Alolan Pokémon having the wrong base stats.

- Fixed the Ultra Wormhole not reverting some GL settings causing bounding boxes to render thicker.

- Fixed issues with some bred Pokémon not inheriting their forms correctly.

- Fixed an issue with egg group lookup that allowed Battle Bond Greninjas to breed.

- Fixed ball inheritance breeding logic.

- Fixed Frillish eggs and spawns always being male.

- Fixed Pokémon not being able to be thrown against plants and tall grass.

- Fixed Wobbuffet and a bunch of other Pokémon not showing their male/female forms in the Chisel interface.

- Fixed Pokémon losing form information if they are incorrectly despawned by the server.

- Fixed Pixelmon-given items having their display name, lore, etc. removed if the player's inventory is full.

- Fixed hammers taking damage even if you're in Creative mode.

- Fixed the Strength HM using the wrong icon.

- Fixed Keldeo not switching into its Resolute Form when learning the Secret Sword move.

- Fixed Deoxys not being able to learn Nasty Plot.

- Fixed being able to run from trainer battles when the trainer is set to Engage.

- Fixed the "maxivs" and "minivs" specs in commands such as /pokegive not working at all.

- Fixed spawning percentages not working properly in world spawning under particular circumstances.

- Fixed the starter screen sometimes popping up over and over again. Probably.

- Fixed Spoink and Lickitung's tails behaving very weirdly in animations.

- Fixed Pokémon always getting the first ability after evolving from a Pokémon with only one ability (Like Spewpa!).

- Fixed "/checkspawns" sometimes causing chunk loading, making a particular server API freak the frick out.

- Fixed "/checkspawns megaboss" showing the legendary spawn chance instead of the boss spawn chance.

- Fixed Ultra Wormholes often spawning practically on top of each other. Absolutely shameless.

- Fixed things like GriefPrevention (which can cancel spawns) causing Pokémon to stop spawning for some players.

- Fixed gyms not generating when running SpongeForge.

- Fixed an issue with Apricorn Trees and Berry Trees generating in the same position causing some log spam.

- Fixed a issue with the raise-to-cap battlerule not proportionately raising the Pokémon's health.

- Fixed double battle trainers causing the player to send out fainted Pokémon. Also fixes the order of the Pokémon sent out by the player.

- Fixed an "Updating screen events" crash when moving Pokémon around in a PC box.

- Fixed a crash caused by Z Moves overriding moves in the Pokémon's moveset GUI.

- Fixed a tracking error on Sponge caused by the NPC Editor creating trainers off-thread.

- Fixed multiple spelling errors in the spawning files.

- Fixed "/dolegendaryspawn" making Sponge deeply uncomfortable.

- Fixed Pixelmon Spawner blocks giving Pokémon inappropriate moves for their level.

- Fixed flying legendaries and mega bosses sometimes spawning underwater, glub glub.

- Fixed trainers set to Engage allowing you to try to forfeit - only for them to lock you in infinite waiting like some kind of sadist.

- Battle Fixes:

Fixed changing form mid battle with a temporary level or cap set causing health to revert to non-temporary level values.
Fixed Iron Fist not boosting Double Iron Bash.
Fixed Misty Surge and Terrain not blocking all Status effects.
Fixed Bulletproof giving the wrong message.
Fixed entry hazards dealing damage before Healing Wish took effect.
Fixed Heal Bell/Aromatherapy not updating the switch Pokémon UI properly.
Fixed Mind Blown dealing incorrect recoil damage.
Fixed Extreme Evoboost being effected by Magic Coat.
Fixed Electric Terrain checking the wrong Pokémon for grounded status.
Fixed Magic Guard not preventing Mind Blown's recoil damage.
Fixed Sticky Webs being blocked by Protect-like moves.
Fixed the Entrainment battle message for people using non-US English, or as I call it, English English.
Fixed Memory items being able to be knocked off of Silvally.
Fixed Nature Power not selecting Psychic in Psychic Terrain.
Fixed Aurora Veil and Reflect/Light Screen being able to stack.
Fixed Thousand Arrows permanently grounding flying Pokémon.
Fixed the Shell Bell being able to resurrect a Pokémon from 0 health after using moves like Self-Destruct/Explosion.
Updated Psychic Fangs to remove Light Screen, Reflect and Aurora Veil.
Updated Strong Jaw to boost Hyper Fang and Psychic Fangs.
Updated Brick Break so it removes Aurora Veil.
Fixed some Berries not being effected by Gluttony.
Fixes some Z Status moves not working at all.
Fixed Z-Type moves not switching between physical or special properly.
Fixed a few health updating bugs that would cause desync or waiting issues.
Fixed an issue where battles could be mistakenly ended by spectators of the battle.
Fixed Wide Lens not really doing anything.
Developers:
- Updated Javadocs to 7.0.7

- Made ExperienceGainEvent cancelable.

- Fixed MovesetEvent.ForgotMoveEvent and MovesetEvent.LearntMoveEvent not firing.

- Restored the SpriteHelper class so outdated plugins don't crash. The methods however do not work properly and should not be used.

- Added the type of experience gain in ExperienceGainEvent.

- Items with the NBT key HasEffect now glow as if they were enchanted.

- Structures now support Structure Void blocks.

- MegaEvolutionEvent now has a new field for determining if the cause of the event was Ultra Burst.

- Pokémon now have BonusStats for determining stat stage increases which occur prior to battle start.

- ApplyBonusStatsEvent.Pre and ApplyBonusStatsEvent.Post can be used to manipulate BonusStats on the fly.

- Added AttackEvents, with subclasses: StabEvent, CriticalHitEvent, TypeEffectivenessEvent, and DamageEvent.

- Added TurnEndEvent in battles.

- Added BattleMessageEvent.

- Added EVsGainedEvent.

- Added ShopKeeperEvent
Bladehell posted a changelog update for PokePlay.io Pixelmon Pack 5 years ago

Comments

You must be logged in to comment. Click here to register a new account or log in.

Latest Update

PokePlay.io Pixelmon Pack was updated to version 6.4