Changelogs
Version 2.5
Posted
### UPDATED MODS ###
- Chisel
- ConnectedTexturesMod
- Electroblob's Wizardry
- Engineer's Decor
- Engineer's Tools
- Foamfix
- Forestry
- FTB Library
- FTB Utilities
- FTB Utilities: Backups
- Immersive Posts
- JEI
- Mystic World
- Mystical Lib
- Open Terrain Generator (OTG)
- Quark
- Redstone Gauges and Switches
- Roots
- Thaumic Augmentation
- Tinkers Construct
- Xaero's Minimap
- Xaero's World Map
### ADDED MODS ###
- Rustic Thaumaturgy
Version 2.4
Posted
### UPDATED MODS ###
- Code Chicken Library
- Electroblob's Wizardry
- Engineer's Decor
- Extra Alchemy
- FTB Library
- FTB Utilities
- Immersive Engineering
- Mystic World
- MysticalLib
- Progressive Bosses
- Redstone Gauges and Switches
- Roots
- Thaumic Augmentation
- Thaumic Wonders
- Xaero's Minimap
- Xaero's World Map
### ADDED MODS ###
- Anvil Patch
- Engineer's Tools
- Worley's Caves
### TWEAKS ###
- Significantly increased rarity of slime islands in new chunks.
- Significantly increased rarity of roguelike dungeons in new chunks.
- Enabled Twilight Forest quest progression.
- Infernal mobs no longer drop tools and armor, only stackable items.
- Changed Rustic crop stakes recipe to resolve a conflict with Chinese Workshop
- The last 10 lines of chat are now visible in dynmap
- More updates to Biome Bundle biome dictionary entries
Version 2.3.3
Posted
### UPDATED MODS ###
- Electroblob's Wizardry
- Engineer's Decor
- FTB Library
- FTB Utilities
- Immersive Engineering
- Mystic World
- MysticalLib
- Phosphor
- Redstone Gauges and Switches
- Roots
- Storage Drawers
- Thaumic Augmentation
- Thaumic Wonders
- Torchmaster
### ADDED MODS ###
- ArchitectureCraft
### TWEAKS ###
- Added vegan-friendly Hang Glider recipe.
- Different mods' versions of Amethyst are now unified like other gems and ores, with a couple inexplicable exceptions.
- Beacons' range now extends to maximum height/depth no matter where they're placed; you don't have to build them underground anymore!
Version 2.3.2
Posted
Reverted to the previous version of Electroblob's Wizardry to fix a client crash
Discuss this update (0)Version 2.3.1
Posted
Jebcraft 2.3.1
### UPDATED MODS ###
- Bewitchment
- Electroblob's Wizardry
- Engineer's Decor
- Extra Alchemy
- FTB Library
- FTB Utilities
- JEI
- MysticalLib
- Mystic World
- Redstone Gauges and Switches
- Roots
- Thaumic Augmentation
- Thaumic Wonders
### ADDED MODS ###
- Minerva Library (Extra Alchemy dependency)
### TWEAKS ###
- Cleaned up scripts
- Opal, Garnet, and Salt ores added by Bewitchment now have appropriate Crusher outputs
Version 2.3
Posted
Jebcraft 2.3
### UPDATED MODS ###
- Astral Sorcery
- AutoRegLib
- Better Sprinting
- Charset Immersion
- Charset Lib
- CodeChicken Lib
- Ender Storage
- Engineer's Decor
- Forestry
- FTB Library
- FTB Utilities: Backups
- Immersive Posts
- Iron Chests
- JEI
- More Overlays
- Mystic World
- Mystical Lib
- Progressive Bosses
- Quark
- Redstone Gauges and Switches
- Roots
- Rustic
- SimpleLogic Gates
- SimpleLogic Wires
- Thaumic Augmentation
- Twilight Forest
- Xaero's Minimap
- Xaero's World Map
### ADDED MODS ###
- Bewitchment
- Cathedral
- TidyChunk
### TWEAKS ###
- Chunk claiming works again
### REMOVED MODS ###
- Rats
Version 2.2
Posted
Jebcraft 2.2
### UPDATED MODS ###
- AutoRegLib
- Carry On
- Controlling
- CoroUtil
- Engineer's Decor
- Fairy Lights
- FTB Library
- FTB Utilities
- JEI
- MysticalLib
- Quark
- Thaumic Augmentation
- Tinkers Construct
- Waystones
- Xaero's Minimap
- Xaero's World Map
### ADDED MODS ###
- Better Sprinting
- Just Enough Throwing In Fluids
- LLibrary
- Mystic World
- Patchouli
- Quark Oddities (minus item pipes and Totem of Holding)
- Rats (!)
- Roots 3 (!!)
### TWEAKS ###
- disabled Xaero's World Map and Minimap update notifications
- enabled Optifine support in catwalks.cfg
- turned off CCL notifications
- disabled copper and silver ore generation added by Mystic World
- updated Crusher recipes for Amethyst
- reduced overall speed of minecart rails added by BetterRails
- added Biome Dictionary IDs to all Biome Bundle biome definition files; should fix many mob spawning problems
Version 2.1.1
Posted
### UPDATED MODS ###
- Astral Sorcery
- Engineer's Decor
- Thaumic Wonders
- Chisels and Bits
- Thaumic Mercy
- Xaero's Minimap
- Progressive Bosses
- Blockcraftery
- JEI
- Just Enough Resources
- CleanView
- Iron Chests
- FTBLib
- FPS Reducer
- CraftTweaker
- AutoRegLib
### ADDED MODS ###
- Industrial Wires
- Simply Loaders
- No Damage Immunity
- Attribute Fix
### Tweaks ###
- fixed a crash related to a Foamfix conflict
- removed IC2 wire recipes from Industrial Wires
- reverted to default Weirding Gadget chunk loading radius
- reverted to default Megatorch effect radius
- nerfed Zombie Awareness
- prevented Thaumic Mercy from consolidating research categories
Version 2.1
Posted
### ADDED MODS ###
- Better Railroads
- Brutal Zombie Siege
- Catwalks
- Charset Immersion
- Charset Tools
- Expanded Arcanum
- Hardcore Darkness
- Immersive Tech
- Questionably Immersive
- Redstone Gauges and Switches
- SimpleLogic Gates
- SimpleLogic Wires
- Zombie Awareness
- [Surprise Return of a Mod from Last Year's Jebcraft]
### TWEAKS ###
- Consolidated scripts
- Removed vanilla rail recipes and added recipes to convert vanilla rails to BR rails
- The EBWizardry spell Telekinesis no longer disarms players
- Updated Dynmap's block texture library (WIP)
- Disabled zombie sieges of villages
- Disabled remote switch linking in Redstone Gauges
Version 2.0
Posted
A lot of QoL stuff, so we skipped a version.
- removed EMC value from Magma Cream
- added a recipe for Packed Ice
- Waystones no longer cost XP to use
Added Mods:
- Foamfix
- Bad Wither No Cookie
- Clean View
- Crafting Tweaks
- More Overlays
- Mouse Tweaks
- NoFOV
- SwingThroughGrass
- Cosmetic Armor Reworked
- Diet Hoppers
- Friendly Fire
- Mending Fix
- Born in a Barn
- Default Options
- Extra Alchemy
- NoMoreGlowingPots
Version 1.8
Posted
- Removed the recipes for the ProjectE relay and collector.
- Hid all removed ProjectE items in JEI.
- Removed the EMC value for many more items.
- Added EMC values to Slate and Marble.
- Restored the EMC value of Leather.
- Leather armor recipes now require String.
- Added a recipe for Scroll of Identification.
Version 1.7
Posted
### FINAL BALANCE OF ORE DOUBLING ###
- Tinker's Construct: Smeltery produces 1 ingot per ore (reduced from 2x).
- Thaumcraft: Alchemy doubles ore by turning it into Native Clusters.
- Embers: Melter doubles ore.
- Astral Sorcery: Starlight Infuser triples ore.
- Immersive Engineering: Crusher triples ore (reduced from 4x).
### MODS ###
- Added WarsFtbDynmap (show team claimed territory on Dynmap).
- Added support for modded blocks to Dynmap.
### TWEAKS ###
- First-time players now receive some starting items.
- Ore excavation no longer works with bare hands.
- Re-added EFLN with a more expensive recipe. Other TiC gadgets are back and unchanged.
- Crushing Amber Bearing Stone now has a chance to yield Rare Earths.
- Removed several more ProjectE recipes that were missed the first time through: Philosopher's Stone, Alchemical Chest, Divining Rod, Repair Talisman.
- The Alchemical Bag and Condenser Mk1 now use Obsidian Chest in their recipes instead of Alchemical Chest.
- The Transmutation Table recipe now uses Block of Diamond instead of Philosopher's Stone.
- Auto-shutdown set for 3 AM daily in FTB Utilities.
Version 1.6
Posted
- removed Journeymap
- removed LevelUp! Reloaded
- added Xaero's Atlas and Xaero's Minimap
- added ChineseWorkshop
- added FTB Utilities (chunk claiming)
- added LagGoggles
Version 1.5
Posted
- replaced Morpheus mod with Quark sleep vote feature
- added FPS Reducer mod
- added Quark, IE, Rustic compatibility for Storage Drawers w/ Storage Drawers Unlimited
- re-enabled DynMap
- disabled Prospecting skill in LevelUp! Reloaded mod b/c of bug with extra ore drops
- removed all +damage modifiers from Tinker's Construct
- removed gadgets such as EFLN from Tinker's Construct [until we figure out how to change EFLN's recipe]
- IE Crusher now processes ores added by Electroblob's Wizardry, Thaumcraft (except Cinnabar), and Astral Sorcery
- IE Crusher now processes gemstone and coal ores as efficiently as a Fortune-enchanted pickaxe; no more juggling tools for optimal mining
Version 1.4
Posted
How many updates can we cram in a day? Find out next episode on Roc's Modpack!
- tweaked OTG biome IDs to restrict Twilight Forest biomes to the Twilight Forest
- tweaked ProjectE item whitelist (it's finally "balanced," aaaaa)
Version 1.3
Posted
- added OTG/Biome Bundle (because we hate ourselves)
- removed Soot
- removed Simple Ore Generation
- added Better Foliage
- reduced frequency of Roguelike Dungeons
- tweaked ProjectE blacklist