Install Jeb! Tech and Magic, Balanced

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Jeb! Tech and Magic, Balanced) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Jeb! Tech and Magic, Balanced from the list on the left. The launcher will handle everything else!

Jeb! Tech and Magic, Balanced Version 2.5

created by ChetFinley on Minecraft 1.12.2
This modpack is hidden and will not show up in the modpack index.

Changelogs

Version 2.5

Posted

### UPDATED MODS ###

- Chisel
- ConnectedTexturesMod
- Electroblob's Wizardry
- Engineer's Decor
- Engineer's Tools
- Foamfix
- Forestry
- FTB Library
- FTB Utilities
- FTB Utilities: Backups
- Immersive Posts
- JEI
- Mystic World
- Mystical Lib
- Open Terrain Generator (OTG)
- Quark
- Redstone Gauges and Switches
- Roots
- Thaumic Augmentation
- Tinkers Construct
- Xaero's Minimap
- Xaero's World Map

### ADDED MODS ###

- Rustic Thaumaturgy

Discuss this update (0)

Version 2.4

Posted

### UPDATED MODS ###

- Code Chicken Library
- Electroblob's Wizardry
- Engineer's Decor
- Extra Alchemy
- FTB Library
- FTB Utilities
- Immersive Engineering
- Mystic World
- MysticalLib
- Progressive Bosses
- Redstone Gauges and Switches
- Roots
- Thaumic Augmentation
- Thaumic Wonders
- Xaero's Minimap
- Xaero's World Map

### ADDED MODS ###

- Anvil Patch
- Engineer's Tools
- Worley's Caves

### TWEAKS ###

- Significantly increased rarity of slime islands in new chunks.
- Significantly increased rarity of roguelike dungeons in new chunks.
- Enabled Twilight Forest quest progression.
- Infernal mobs no longer drop tools and armor, only stackable items.
- Changed Rustic crop stakes recipe to resolve a conflict with Chinese Workshop
- The last 10 lines of chat are now visible in dynmap
- More updates to Biome Bundle biome dictionary entries

Discuss this update (0)

Version 2.3.5

Posted

Reverted Immersive Engineering to build 89.

Discuss this update (0)

Version 2.3.5-test

Posted

Temporary version to test server rollback

Discuss this update (0)

Version 2.3.4

Posted

### HOTFIX ###

- Rolled back Electroblob's Wizardry

Discuss this update (0)

Version 2.3.3

Posted

### UPDATED MODS ###

- Electroblob's Wizardry
- Engineer's Decor
- FTB Library
- FTB Utilities
- Immersive Engineering
- Mystic World
- MysticalLib
- Phosphor
- Redstone Gauges and Switches
- Roots
- Storage Drawers
- Thaumic Augmentation
- Thaumic Wonders
- Torchmaster

### ADDED MODS ###

- ArchitectureCraft

### TWEAKS ###

- Added vegan-friendly Hang Glider recipe.
- Different mods' versions of Amethyst are now unified like other gems and ores, with a couple inexplicable exceptions.
- Beacons' range now extends to maximum height/depth no matter where they're placed; you don't have to build them underground anymore!

Discuss this update (0)

Version 2.3.2

Posted

Reverted to the previous version of Electroblob's Wizardry to fix a client crash

Discuss this update (0)

Version 2.3.1

Posted

Jebcraft 2.3.1

### UPDATED MODS ###

- Bewitchment
- Electroblob's Wizardry
- Engineer's Decor
- Extra Alchemy
- FTB Library
- FTB Utilities
- JEI
- MysticalLib
- Mystic World
- Redstone Gauges and Switches
- Roots
- Thaumic Augmentation
- Thaumic Wonders

### ADDED MODS ###

- Minerva Library (Extra Alchemy dependency)

### TWEAKS ###

- Cleaned up scripts
- Opal, Garnet, and Salt ores added by Bewitchment now have appropriate Crusher outputs

Discuss this update (0)

Version 2.3

Posted

Jebcraft 2.3

### UPDATED MODS ###

- Astral Sorcery
- AutoRegLib
- Better Sprinting
- Charset Immersion
- Charset Lib
- CodeChicken Lib
- Ender Storage
- Engineer's Decor
- Forestry
- FTB Library
- FTB Utilities: Backups
- Immersive Posts
- Iron Chests
- JEI
- More Overlays
- Mystic World
- Mystical Lib
- Progressive Bosses
- Quark
- Redstone Gauges and Switches
- Roots
- Rustic
- SimpleLogic Gates
- SimpleLogic Wires
- Thaumic Augmentation
- Twilight Forest
- Xaero's Minimap
- Xaero's World Map

### ADDED MODS ###

- Bewitchment
- Cathedral
- TidyChunk

### TWEAKS ###

- Chunk claiming works again

### REMOVED MODS ###

- Rats

Discuss this update (0)

Version 2.2

Posted

Jebcraft 2.2

### UPDATED MODS ###

- AutoRegLib
- Carry On
- Controlling
- CoroUtil
- Engineer's Decor
- Fairy Lights
- FTB Library
- FTB Utilities
- JEI
- MysticalLib
- Quark
- Thaumic Augmentation
- Tinkers Construct
- Waystones
- Xaero's Minimap
- Xaero's World Map


### ADDED MODS ###

- Better Sprinting
- Just Enough Throwing In Fluids
- LLibrary
- Mystic World
- Patchouli
- Quark Oddities (minus item pipes and Totem of Holding)
- Rats (!)
- Roots 3 (!!)

### TWEAKS ###

- disabled Xaero's World Map and Minimap update notifications
- enabled Optifine support in catwalks.cfg
- turned off CCL notifications
- disabled copper and silver ore generation added by Mystic World
- updated Crusher recipes for Amethyst
- reduced overall speed of minecart rails added by BetterRails
- added Biome Dictionary IDs to all Biome Bundle biome definition files; should fix many mob spawning problems

Discuss this update (0)

Version 2.1.1

Posted

### UPDATED MODS ###

- Astral Sorcery
- Engineer's Decor
- Thaumic Wonders
- Chisels and Bits
- Thaumic Mercy
- Xaero's Minimap
- Progressive Bosses
- Blockcraftery
- JEI
- Just Enough Resources
- CleanView
- Iron Chests
- FTBLib
- FPS Reducer
- CraftTweaker
- AutoRegLib

### ADDED MODS ###

- Industrial Wires
- Simply Loaders
- No Damage Immunity
- Attribute Fix

### Tweaks ###

- fixed a crash related to a Foamfix conflict
- removed IC2 wire recipes from Industrial Wires
- reverted to default Weirding Gadget chunk loading radius
- reverted to default Megatorch effect radius
- nerfed Zombie Awareness
- prevented Thaumic Mercy from consolidating research categories

Discuss this update (0)

Version 2.1

Posted

### ADDED MODS ###

- Better Railroads
- Brutal Zombie Siege
- Catwalks
- Charset Immersion
- Charset Tools
- Expanded Arcanum
- Hardcore Darkness
- Immersive Tech
- Questionably Immersive
- Redstone Gauges and Switches
- SimpleLogic Gates
- SimpleLogic Wires
- Zombie Awareness
- [Surprise Return of a Mod from Last Year's Jebcraft]


### TWEAKS ###

- Consolidated scripts
- Removed vanilla rail recipes and added recipes to convert vanilla rails to BR rails
- The EBWizardry spell Telekinesis no longer disarms players
- Updated Dynmap's block texture library (WIP)
- Disabled zombie sieges of villages
- Disabled remote switch linking in Redstone Gauges

Discuss this update (0)

Version 2.0

Posted

A lot of QoL stuff, so we skipped a version.

- removed EMC value from Magma Cream
- added a recipe for Packed Ice
- Waystones no longer cost XP to use

Added Mods:
- Foamfix
- Bad Wither No Cookie
- Clean View
- Crafting Tweaks
- More Overlays
- Mouse Tweaks
- NoFOV
- SwingThroughGrass
- Cosmetic Armor Reworked
- Diet Hoppers
- Friendly Fire
- Mending Fix
- Born in a Barn
- Default Options
- Extra Alchemy
- NoMoreGlowingPots

Discuss this update (0)

Version 1.8

Posted

- Removed the recipes for the ProjectE relay and collector.
- Hid all removed ProjectE items in JEI.
- Removed the EMC value for many more items.
- Added EMC values to Slate and Marble.
- Restored the EMC value of Leather.
- Leather armor recipes now require String.
- Added a recipe for Scroll of Identification.

Discuss this update (0)

Version 1.7.2

Posted

- fixed EFLN recipe not working

Discuss this update (0)

Version 1.7.1

Posted

- removed DynMap clientside (how did that get there?)

Discuss this update (0)

Version 1.7

Posted

### FINAL BALANCE OF ORE DOUBLING ###
- Tinker's Construct: Smeltery produces 1 ingot per ore (reduced from 2x).
- Thaumcraft: Alchemy doubles ore by turning it into Native Clusters.
- Embers: Melter doubles ore.
- Astral Sorcery: Starlight Infuser triples ore.
- Immersive Engineering: Crusher triples ore (reduced from 4x).

### MODS ###
- Added WarsFtbDynmap (show team claimed territory on Dynmap).
- Added support for modded blocks to Dynmap.

### TWEAKS ###
- First-time players now receive some starting items.
- Ore excavation no longer works with bare hands.
- Re-added EFLN with a more expensive recipe. Other TiC gadgets are back and unchanged.
- Crushing Amber Bearing Stone now has a chance to yield Rare Earths.
- Removed several more ProjectE recipes that were missed the first time through: Philosopher's Stone, Alchemical Chest, Divining Rod, Repair Talisman.
- The Alchemical Bag and Condenser Mk1 now use Obsidian Chest in their recipes instead of Alchemical Chest.
- The Transmutation Table recipe now uses Block of Diamond instead of Philosopher's Stone.
- Auto-shutdown set for 3 AM daily in FTB Utilities.

Discuss this update (0)

Version 1.6

Posted

- removed Journeymap
- removed LevelUp! Reloaded
- added Xaero's Atlas and Xaero's Minimap
- added ChineseWorkshop
- added FTB Utilities (chunk claiming)
- added LagGoggles

Discuss this update (0)

Version 1.5

Posted

- replaced Morpheus mod with Quark sleep vote feature
- added FPS Reducer mod
- added Quark, IE, Rustic compatibility for Storage Drawers w/ Storage Drawers Unlimited
- re-enabled DynMap
- disabled Prospecting skill in LevelUp! Reloaded mod b/c of bug with extra ore drops
- removed all +damage modifiers from Tinker's Construct
- removed gadgets such as EFLN from Tinker's Construct [until we figure out how to change EFLN's recipe]
- IE Crusher now processes ores added by Electroblob's Wizardry, Thaumcraft (except Cinnabar), and Astral Sorcery
- IE Crusher now processes gemstone and coal ores as efficiently as a Fortune-enchanted pickaxe; no more juggling tools for optimal mining

Discuss this update (0)

Version 1.4

Posted

How many updates can we cram in a day? Find out next episode on Roc's Modpack!

- tweaked OTG biome IDs to restrict Twilight Forest biomes to the Twilight Forest
- tweaked ProjectE item whitelist (it's finally "balanced," aaaaa)

Discuss this update (0)

Version 1.3

Posted

- added OTG/Biome Bundle (because we hate ourselves)
- removed Soot
- removed Simple Ore Generation
- added Better Foliage
- reduced frequency of Roguelike Dungeons
- tweaked ProjectE blacklist

Discuss this update (0)

Version 1.2

Posted

- added Quark with a modified config file

Discuss this update (0)

Version 1.1

Posted

- added InventoryTweaks

Discuss this update (0)

Latest Update

Updated to version 2.5.