RoyCraft updated to version 0.2.0_p4
~0.2.0_p4~
This is just part of the upcoming update.
+ Added vintagefix
+ Added multithreadednoise
+ Added alfheim
- Removed foamfix
- Removed clumps
- Removed dynamiclights
* Updated mobends
* Updated hadenoughitems
* Updated fixeroo
* Updated entitydesyncfix
* Updated ambientsounds
* Updated dynamicsurroundings
* Updated renderlib
* Updated soundfilters
* Updated creativecore
* Updated controlling
* Updated chunkanimator
* Updated chunkpregenerator
* Updated applecore
* Dust no longer obtainable from hammer + ores
* Creosote and Creosote Oil now interchangeable
* Nickel, Bauxite and Uranium ores now works in macerator
* Own connector added to power lanterns and floodlights
* Chunks are no longer being cached before generating. Instead they are instantly being generated (may cause some hiccups).
Slighter longer load time for better resource handling on the fly. Lemme know if this update gives you more performance or not ingame.
Lots of change in the backroom, let me know if you like these changes or not!
This is just part of the upcoming update.
+ Added vintagefix
+ Added multithreadednoise
+ Added alfheim
- Removed foamfix
- Removed clumps
- Removed dynamiclights
* Updated mobends
* Updated hadenoughitems
* Updated fixeroo
* Updated entitydesyncfix
* Updated ambientsounds
* Updated dynamicsurroundings
* Updated renderlib
* Updated soundfilters
* Updated creativecore
* Updated controlling
* Updated chunkanimator
* Updated chunkpregenerator
* Updated applecore
* Dust no longer obtainable from hammer + ores
* Creosote and Creosote Oil now interchangeable
* Nickel, Bauxite and Uranium ores now works in macerator
* Own connector added to power lanterns and floodlights
* Chunks are no longer being cached before generating. Instead they are instantly being generated (may cause some hiccups).
Slighter longer load time for better resource handling on the fly. Lemme know if this update gives you more performance or not ingame.
Lots of change in the backroom, let me know if you like these changes or not!
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