ZF Rwby updated to version 1.4
-Removed Tinkers Leveling (Balanceing reasons, Modifers have no limit, making weapons endlessly op)
-Changed config Removed rapiers (Balanceing reasons, Armor pierce too much for fair gameplay)
-Changed config Decreased hardcore revival rescue timer. (hardcore is supposed to be a challange after all)
-Changed config (techguns) Removed undead soldiers from spawning, and increased bandit spawns (to better suit Rwby)
-Added Tinkers Extras
-Added Veinminer
-Added constucts armory (tinkers construct armor, really think i'd remove rapiers without putting something back?)
-Changed config Removed rapiers (Balanceing reasons, Armor pierce too much for fair gameplay)
-Changed config Decreased hardcore revival rescue timer. (hardcore is supposed to be a challange after all)
-Changed config (techguns) Removed undead soldiers from spawning, and increased bandit spawns (to better suit Rwby)
-Added Tinkers Extras
-Added Veinminer
-Added constucts armory (tinkers construct armor, really think i'd remove rapiers without putting something back?)
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