RLCraft updated to version 2.6
RLCraft Changelog v2.5 to v2.6:
GENERAL:
-Updated ALL mods to latest, updated forge to latest (tons of bug fixes, crash fixes, stability fixes, etc)
-IMPORTANT WARNING: Lycanite's update changes a lot of base class names, so some lycanite weapons/items you have MAY get deleted from your world! There's no way to avoid this unfortunately. This also means any Lycanite dungeons that have spawned are suddenly going to vanish, due to the changing of the block names (new ones can generate though). However you will keep pets, minions, and summons, and some certain items. PLEASE be aware of this before you update worlds built in RLCraft v2.5. It's safe to convert the world but just be aware of these unavoidable changes.
ADDITIONS:
-Waystones now cost no XP if traveling to another waystone under 2000 blocks away
-Added crafting recipe for Waystone, requires Nether Star. Waystones YOU place are breakable, but naturally generated ones remain unbreakable
-Added ability to reforge flamed and iced dragon weapons on a reforging station (quality tools) with dragon bones (ice n fire update may have also fixed this)
-Ice n Fire update adds dragonsteel forged weapons and armor, level 30 requirements, plus tons of new items and features (go explore!)
-Spartan Weaponry update, battle staff and glaives added, improvements to boomerang (comes back even if hitting a wall) and much more!
-Re-Added shovels to smelting recipes
-Added recipe for flint n steel + unlit torches to make lit torches (like matchbox and unlit torches do)
-Added all new weapons and armors to reskillable lists for level requirements, extending endgame quite a bit
-Added bronze weapons to level requirements, smelting recipes, and disabled other broken bronze items (apparently stymphalian birds drop bronze ingots wut?)
-Added Lawful Anvil Patch, anvil's will no longer incur an XP cost each time you repair an item
-Sitting in the darkness can be...bothersome now >:)
-Mushroom Stew now requires 69420 magic levels because it's broken, idk
FIXED/CHANGED:
-Hopefully improved stability and performance with the latest forge, all mods up to date, and some tweaks and configurations, to help the lag when running larger servers, added Phosphor
-REMOVED RealBench mod as it caused a massive duplication bug
-Updated all new weapons and armors into the Reskillable tables so they require the appropriate levels, new armors added to all warm/cool liner recipes
-Explosions can no longer destroy items (was an annoying issue with dragons destroying all your items as well when killing you) lightning however will still destroy items
-Ice n Fire update lets you see dragon's from MUCH further away, render distance greatly increased
-Fixed dupe bug with string n cobweb
-Blacklisted all blocks from Varied Commodities in Fancy Particles, fixing the rotation bug upon placing them down
-Blacklisted all Lycanite mobs in Carry On, fixing dupe bug and fixes killing your pets/mounts
-Fixed greenhouse glass recipe to give 4 greenhouse glass instead of 1
-Blur time and intensity from explosions reduced in half. Beep tinitus effect slightly lowered
-Added lycanite summoning pedestal to reskillable, requires 4 building and 4 magic now
-Disabled Lycanite's version checker (yay no more chat spam)
-First Aid mod was updated so that even leather helmets should protect from skeletons one-shot headshotting now, fixed poison tick damage not playing
-First Aid mod was updated to correctly display locational armor now, which is just a display change, actual armor values haven't been changed
-Added recipes for the flipflop liners and for flipliners making the auto chestplate and auto leggings liners (auto warming/cooling armor liners)
-Fixed entrances for doomlike dungeons, they will now generate properly and can have more than 1 entrance (only for newly generated doomlike dungeons of course, not already existing ones in your world)
-Slightly lowered water mobs spawn rate in lycanites waterfloor.json config
-Lowered the time siren's can lock you into "love mode" significantly (from 60 to 20 seconds)
-Disabled right clicking to auto harvest crops as it bypassed crop level harvest requirements
-Modified crafting recipe for simple campfire to use matchbox as it's already lit on placing, now gives off heat, but less heat than a tough as nails campfire, which is harder to craft
-Re-enabled fairy ring and dwarf ring as non-craftable loot found in high tier dungeons
-Buffed dragon base attack damage, as the 1.8.0 ice n fire update nerfs dragon fire breath attack (won't be so much crazy fire everywhere now)
-Disabled the ability to use recall and warp potions interdimensionally to fix crash (it never really worked right anyway)
-Fixed wool and jelled slimed armor not warming/cooling you! (was conflict with quality tools, blacklisted from quality tools so these items no longer receive qualities) WILL ONLY APPLY TO NEWLY CREATED ITEMS
KNOWN ISSUES:
-Very very rarely there will be a mob that spawns with negative health, making it invincible. call it a feature (i have no idea what causes this)
-Dragons are still assholes
THANKS:
-Lycanite for updating Lycanite's Mobs to 2.0.0.5 to fix the langauge issues for this release of RLCraft!
-Ichttt for updating First Aid to fix crash conflict with Wearable Backpacks for this version of RLCraft!
-joeyjoejoeshabidoo for a ridiculous amount of testing!
-All my patrons for helping me test RLCraft v2.6 in time for release!
GENERAL:
-Updated ALL mods to latest, updated forge to latest (tons of bug fixes, crash fixes, stability fixes, etc)
-IMPORTANT WARNING: Lycanite's update changes a lot of base class names, so some lycanite weapons/items you have MAY get deleted from your world! There's no way to avoid this unfortunately. This also means any Lycanite dungeons that have spawned are suddenly going to vanish, due to the changing of the block names (new ones can generate though). However you will keep pets, minions, and summons, and some certain items. PLEASE be aware of this before you update worlds built in RLCraft v2.5. It's safe to convert the world but just be aware of these unavoidable changes.
ADDITIONS:
-Waystones now cost no XP if traveling to another waystone under 2000 blocks away
-Added crafting recipe for Waystone, requires Nether Star. Waystones YOU place are breakable, but naturally generated ones remain unbreakable
-Added ability to reforge flamed and iced dragon weapons on a reforging station (quality tools) with dragon bones (ice n fire update may have also fixed this)
-Ice n Fire update adds dragonsteel forged weapons and armor, level 30 requirements, plus tons of new items and features (go explore!)
-Spartan Weaponry update, battle staff and glaives added, improvements to boomerang (comes back even if hitting a wall) and much more!
-Re-Added shovels to smelting recipes
-Added recipe for flint n steel + unlit torches to make lit torches (like matchbox and unlit torches do)
-Added all new weapons and armors to reskillable lists for level requirements, extending endgame quite a bit
-Added bronze weapons to level requirements, smelting recipes, and disabled other broken bronze items (apparently stymphalian birds drop bronze ingots wut?)
-Added Lawful Anvil Patch, anvil's will no longer incur an XP cost each time you repair an item
-Sitting in the darkness can be...bothersome now >:)
-Mushroom Stew now requires 69420 magic levels because it's broken, idk
FIXED/CHANGED:
-Hopefully improved stability and performance with the latest forge, all mods up to date, and some tweaks and configurations, to help the lag when running larger servers, added Phosphor
-REMOVED RealBench mod as it caused a massive duplication bug
-Updated all new weapons and armors into the Reskillable tables so they require the appropriate levels, new armors added to all warm/cool liner recipes
-Explosions can no longer destroy items (was an annoying issue with dragons destroying all your items as well when killing you) lightning however will still destroy items
-Ice n Fire update lets you see dragon's from MUCH further away, render distance greatly increased
-Fixed dupe bug with string n cobweb
-Blacklisted all blocks from Varied Commodities in Fancy Particles, fixing the rotation bug upon placing them down
-Blacklisted all Lycanite mobs in Carry On, fixing dupe bug and fixes killing your pets/mounts
-Fixed greenhouse glass recipe to give 4 greenhouse glass instead of 1
-Blur time and intensity from explosions reduced in half. Beep tinitus effect slightly lowered
-Added lycanite summoning pedestal to reskillable, requires 4 building and 4 magic now
-Disabled Lycanite's version checker (yay no more chat spam)
-First Aid mod was updated so that even leather helmets should protect from skeletons one-shot headshotting now, fixed poison tick damage not playing
-First Aid mod was updated to correctly display locational armor now, which is just a display change, actual armor values haven't been changed
-Added recipes for the flipflop liners and for flipliners making the auto chestplate and auto leggings liners (auto warming/cooling armor liners)
-Fixed entrances for doomlike dungeons, they will now generate properly and can have more than 1 entrance (only for newly generated doomlike dungeons of course, not already existing ones in your world)
-Slightly lowered water mobs spawn rate in lycanites waterfloor.json config
-Lowered the time siren's can lock you into "love mode" significantly (from 60 to 20 seconds)
-Disabled right clicking to auto harvest crops as it bypassed crop level harvest requirements
-Modified crafting recipe for simple campfire to use matchbox as it's already lit on placing, now gives off heat, but less heat than a tough as nails campfire, which is harder to craft
-Re-enabled fairy ring and dwarf ring as non-craftable loot found in high tier dungeons
-Buffed dragon base attack damage, as the 1.8.0 ice n fire update nerfs dragon fire breath attack (won't be so much crazy fire everywhere now)
-Disabled the ability to use recall and warp potions interdimensionally to fix crash (it never really worked right anyway)
-Fixed wool and jelled slimed armor not warming/cooling you! (was conflict with quality tools, blacklisted from quality tools so these items no longer receive qualities) WILL ONLY APPLY TO NEWLY CREATED ITEMS
KNOWN ISSUES:
-Very very rarely there will be a mob that spawns with negative health, making it invincible. call it a feature (i have no idea what causes this)
-Dragons are still assholes
THANKS:
-Lycanite for updating Lycanite's Mobs to 2.0.0.5 to fix the langauge issues for this release of RLCraft!
-Ichttt for updating First Aid to fix crash conflict with Wearable Backpacks for this version of RLCraft!
-joeyjoejoeshabidoo for a ridiculous amount of testing!
-All my patrons for helping me test RLCraft v2.6 in time for release!
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