RLCraft updated to version 2.6.3
RLCraft v2.6.3 HOTFIX (putting the RL back in RLCraft, will be far easier moving forward after this update):
WARNING, IF YOU HAD A 2.6.2 WORLD AND ARE UPDATING TO 2.6.3, THE ICE N FIRE BEASTIARY WILL CRASH YOUR GAME TRYING TO OPEN IT. REMOVE IT AND MAKE A NEW BEASTIARY
Forge 2847 reverted to 2838
◦ Changed to Forge 2838 for better compatiblity and stability with spongeforge servers
Iceandfire 1.8.0 reverted to 1.7.1
◦ The dragons were nerfed way too hard and had issues like getting stuck on trees in the most recent version of Iceandfire and it has been decided to revert the mod to it's previous version to keep RLCraft's difficulty up. Dragons are supposed to be assholes
Spartanfire 0.07 reverted to 0.0.5
◦ Since Iceandfire was reverted back to 1.7.1 certain items in Spartanfire 0.07 didn't exist anymore and would cause the client to crash when loading the game
Lycanitesmobs updated to 2.0.0.7
◦ Fixed an issue where mobs were being assigned to the vanilla spawner too early and were missing biomes added by various mods, thanks to Lycanite
◦ Minions and Pets will no longer drop experience, thanks to Lycanite
◦ Re-buffed underground spawns to match spawning in RLCraft v2.5 since new Lycanite's nerfs it by default
◦ Tweaked further spawns from air, end, and endsky spawners
◦ This update also fixes some issues with Eechetik (plague range and movement speed) and Wraamon (health)
WearableBackpacks 3.1.3 → 3.1.2
◦ Changed version to prevent a duplication glitch present in 3.1.3
FoodExpansion 1.3.3
◦ Fixed an issue where the player could consume any soup without actually using the soup, making it unlimited
→ Mushroom, Rabbit, Beetroot, Melonsalad, Carrot Soup, Blaze Cream, etc...
Better Survival
◦ Disabled Tunneling enchantment (caused server crash)
◦ Blacklisted all Nunchuks and Spears from Better Survival (caused client crash)
Doomlike Dungeons
◦ Fixed serialization errors due to wrong item names in chests config with Doomlike Dungeons
Scalinghealth reverted to 1.3.36+140
◦ REVERTED ScalingHealth to fix damage variation bug
Added Enchantment Descriptions
WARNING, IF YOU HAD A 2.6.2 WORLD AND ARE UPDATING TO 2.6.3, THE ICE N FIRE BEASTIARY WILL CRASH YOUR GAME TRYING TO OPEN IT. REMOVE IT AND MAKE A NEW BEASTIARY
Forge 2847 reverted to 2838
◦ Changed to Forge 2838 for better compatiblity and stability with spongeforge servers
Iceandfire 1.8.0 reverted to 1.7.1
◦ The dragons were nerfed way too hard and had issues like getting stuck on trees in the most recent version of Iceandfire and it has been decided to revert the mod to it's previous version to keep RLCraft's difficulty up. Dragons are supposed to be assholes
Spartanfire 0.07 reverted to 0.0.5
◦ Since Iceandfire was reverted back to 1.7.1 certain items in Spartanfire 0.07 didn't exist anymore and would cause the client to crash when loading the game
Lycanitesmobs updated to 2.0.0.7
◦ Fixed an issue where mobs were being assigned to the vanilla spawner too early and were missing biomes added by various mods, thanks to Lycanite
◦ Minions and Pets will no longer drop experience, thanks to Lycanite
◦ Re-buffed underground spawns to match spawning in RLCraft v2.5 since new Lycanite's nerfs it by default
◦ Tweaked further spawns from air, end, and endsky spawners
◦ This update also fixes some issues with Eechetik (plague range and movement speed) and Wraamon (health)
WearableBackpacks 3.1.3 → 3.1.2
◦ Changed version to prevent a duplication glitch present in 3.1.3
FoodExpansion 1.3.3
◦ Fixed an issue where the player could consume any soup without actually using the soup, making it unlimited
→ Mushroom, Rabbit, Beetroot, Melonsalad, Carrot Soup, Blaze Cream, etc...
Better Survival
◦ Disabled Tunneling enchantment (caused server crash)
◦ Blacklisted all Nunchuks and Spears from Better Survival (caused client crash)
Doomlike Dungeons
◦ Fixed serialization errors due to wrong item names in chests config with Doomlike Dungeons
Scalinghealth reverted to 1.3.36+140
◦ REVERTED ScalingHealth to fix damage variation bug
Added Enchantment Descriptions
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