Changelogs
Version 1.1.8
Posted
Client and Server Update
- Removed Mekanism and Mekanism Generators. Too much crossover content covered elsewhere.
- Added Pam's HarvestCraft, for the awesome variety that it brings to farming. Compatible with Forestry!
Version 1.1.7
Posted
Client and Server Update
*Though you might be able to get away with just the client update this time around.
- Dynamic Surroundings updated to 1.7.10-1.0.6.0.jar.
- Fastcraft updated to 1.25.
- WorldEditCuiFe updated to v1.0.7-mf-1.7.10-10.13.4.1566.jar.
- Flesh2Leather removed in favor of custom recipe through CraftTweaker.
Version 1.1.6
Posted
Client and Server Update
- BuildCraft, BuildCraft Compat, and Additional Pipes removed in favor of ProjectRed/Extra Utilities.
*Warning this update will break your mechanisms that use anything from BuildCraft*
Version 1.1.5
Posted
Client and Server Update
- Additional Pipes updated to 4.7.7
- BuildCraft updated to 7.1.23
- Buildcraft Compat updated to 7.1.7
- Changed/Updated Cosmetic Armor to Cosmetic Armor Reworked 1.7.10-v6b
- DynamicSurroundings updated to 1.7.10-1.0.5.12
- Nuclear Control for IndustrialCraft updated to 2.4.3a
- Mekanism updated to 1.7.10-9.1.1.1031
- Mekanism Generators updated to 1.7.10-9.1.1.1031
Version 1.1.3
Posted
Client and Server Update
- Added Item Blacklist
- Added Ewy's Workshop to fill the need of autocrafting table as it's just a much cooler system.
- Blacklisted and removed recipes for Auto Crafting Bench (ProjectRed Expansion) and Automatic Crafting Table MK2 (Tubestuff)
Version 1.1.2
Posted
Client and Server update
- Turned off Mekanism update notification on startup.
- Removed Power Converters as it A. produced some errors and B. Is already covered by Mekanism.
- Forgot to add Forestry to the server download.
- Removed SpawnCommands as it's already being handle by FTBUtilities (I think...)
- Addressed a few other various errors.
Version 1.1.1
Posted
- Client and Server update
- Distance between Battle towers has been doubled
- Added Thermal Foundation, Expansion, and Dynamics
- Added Applied Energistics
- Added Ore Dictionary Converter
-- Removed duplicate ore's from the various mods in favor of being able to convert them to what you need.
Version 1.1.0
Posted
1.1.0 Major Milestone. This is a Client and Server update. It has the potential to break world generation so keep that in mind. Feel free to report any errors you run into.
- Updated Forge to forge-1.7.10-10.13.4.1614-1.7.10 Client and Server.
- Added Forestry.
- Removed most food items EMC value in favor of farm automation through Forestry
- Added Fast Leaf Decay to Server.
- Removed treecapitator in favor of Veinminer. It didn't fit the same theming as Veinminer.
- Tidied up modpack for 1.1.0 release.
-- Removed journeymap from the server files.
-- Edited the Server Eula to be set to false to prevent any legal issues regarding it.
-- Temporarily removed ForgeEssentials config files until I'm ready to re-address it.
Version 1.0.9
Posted
- Added Mouse Tweaks
- Changed some EMC values
- Added Mekanism Generators (thought those were included with Mekanism)
- Server and Client update
Version 1.0.8
Posted
- Roll back to Chocolate Quest 1.0
- Re-added Soul Shards: The Old Ways after addressing conflicts with enchantments.
Version 1.0.7
Posted
- Fixed all keybindings for both Qwerty and Dvorak.
- Added pictures detailing keybindings to the overview page. Check it out!
Version 1.0.6
Posted
- Added FTBUtilities to Client
- Added some EMC values to Mekanism's base components.
- Added a dvorak options file.
- Removed SpawnCommands for future changes. (There is still /home and /spawn)
Version 1.0.4
Posted
- First round of EMC changes.
- PresenceFootsteps is now enabled by default.
- Adjusted some hotkeys to conflict less.
Version 1.0.3
Posted
Updated client and server in preparation for future changes.
Discuss this update (0)Version 1.0.2
Posted
Changed from Gravestones to OpenBlocks-1.7.10-1.6 in hopes that OpenBlocks provides better item support.
Discuss this update (0)