Changelogs
Version 1.7.6
Posted
More oretweaker modification and other config updated aimed towards ProjectE to make some EMC values more balanced
Discuss this update (0)Version 1.7.3
Posted
Some minor Config changes no need to update if you dont want to
Discuss this update (0)Version 1.7.2
Posted
Updating Factions plugin, a few config updates have been made we are currently working on removing a bug with the yellow and green Heart canisters
Discuss this update (0)Version 1.7.0
Posted
there is now a server! its still in beta and depending on permissions the server map may be reset once everything is set up, but if everything goes well then come on in and join the fun and not worry about a map reset
Discuss this update (0)Version 1.6.0
Posted
this is the pre-server update this update removed a few buggy or uneeded mods from the mod pack and will be the last mods to be removed these mods were
-ships mod
-ropes plus
-trap craft
-tall doors
Version 1.5.1
Posted
+ config Updates
- clay-solders mod
- Tall Doors mod
A few mods have been removed in this update and a few more may also be remove in the near future. this it to optimize the mod-pack, These mod will be mods with not reason to be in the modpack, for either bein unfinished or not being related to Progression as a wizard/witch, or witch hunter Full list mods at rick of being removed below
***Next update will hopefully fix some of the key binding problems that come from mods having Shared Key Binding***
> in the near future we hope to have a custom loading and main menu. and we may be rolling out a public server ... if everything goes right!
Mods at risk:
- Project E (an unfinished remake of a mod already in the mod pack)
Version 1.1
Posted
added MutantCreatures Mod
added RopePluse Mod
added Tall Doors Mod
Config
---------
- changed minion mod's minion count to one