Changelogs
Version 2.0_A7
Posted
This update continues our work to perfect this mod. As such we’ve tweaked most of the config files to work out issues we’ve been experiencing, so you don’t have to. Some of these tweaks include things like Harvest Festival disabling water blocks from irrigating farms, or lowering the amount of players required to sleep for the night to be skipped. We’ve also made some changes to the mods. Here is a list of those changes;
-= Updated Mods =-
AppleCore - 2.2.2
Biomes O' Plenty - 5.0.0.2290
Chisel - 0.0.13.29
COFH Core - 4.1.11.16
Extra Utilities - 1.5.1
Forestry - 5.2.17.379
Forge MultiPart CBE - 2.0.0.38
Gendustry - 1.6.5.31
Mekanism - 9.2.2
Mekanism Generators - 9.2.2
Mekanism Tools - 9.2.2.final
OMLib - 3.0.0-119 (alpha)
OpenModularTurrets - 3.0.0-196
RFTools - 6.12
RFTools Dimensions - 5.04
Shadowfacts' Forgelin - 1.5.1
The Lost Cities - 0.0.19 (beta)
Thermal Dynamics - 1.10.2-2.0.10.16
Thermal Expansion - 1.10.2-5.1.9.21
Thermal Foundation - 1.10.2-2.1.5.12
-= Removed Mods =-
AromaBackup - Redundant
DecoCraft2 - Caused major bugs, especially in Creative
Dynamic Lighting - Almost doubled client requirements
-= Added Mods =-
Cooking for Blockheads - Make crafting foods easier
Version 2.0_A5
Posted
We've had to remove Agricraft due to several bugs including the crop sticks not allowing crop breeding as well as the Agricraft nuggets (default nuggets) not working in crafting recipes. This also removes InfinityLib as it's the only reason we have it.
For those wondering, there is a CONFIG update coming soon. We're still in the process of working through what config files need further adjusting. Once that's done we'll post an official 2.0-Final update.
Version 2.0_A4
Posted
Found an issue where Journeymap would crash the client when an item in Agricraft was viewed in NEI. This update installs a different version of Journeymap that doesn't conflict with Agricraft.
Discuss this update (0)Version 2.0_A
Posted
Hey folks! It's been a long time but we've done a major rebuild of the VCG2 mod pack based on feedback from the players and new mods available. We've even saved you the trouble, this time, of having to adjust config files! This update WILL require you to start a fresh new world, so make a backup of your old one before updating!
We've labeled the pack as an ALPHA while we do server testing, but everything is looking good so far.
Version 1.36
Posted
Added the Tinkers' Addons mod, which returns the ability to put additional modifiers onto Tinkers' tools/weapons and also returns the "mossy" modifier.
Discuss this update (0)Version 1.35
Posted
BiblioCraft is finally available for 1.10.2 and, since we love it so much, we had to add it into the mod pack. Enjoy everyone!
Discuss this update (0)Version 1.32
Posted
Removed the Forestry and MoreBees mods as they're still causing server-side crashes. Will look at adding these mods back in once the crashes are resolved.
Discuss this update (0)Version 1.31
Posted
Required to, again, remove MrCrayfish's Furniture Mod due to a server-side crash on player join. We'll attempt to add this mod again in the future when the issue is resolved.
Discuss this update (0)Version 1.30
Posted
Updated all mods to their latest versions. Readded most of the removed mods, except Agricraft.
Discuss this update (0)Version 1.21
Posted
Removed Agricraft, probably for good. It conflicts with too many other mods and removing it will allow us to drop the client requirements back to 4GB of RAM.
Discuss this update (0)Version 1.20c
Posted
This is a CLIENT-SIDE update only.
- Adjust Optifine default settings
- Remove Better Foliage (conflicting with Optifine)
Version 1.20
Posted
Removed Forestry and MoreBees. They're just too unstable, might reconsider adding them back in once they're out of Alpha status.
Discuss this update (0)Version 1.14
Posted
Fixed a small version bug that stopped the client from loading.
Discuss this update (0)Version 1.13
Posted
Updated the Forestry mod to a newly released alpha version. With any luck this will fix the problem with it causing world corruption.
Discuss this update (0)Version 1.12
Posted
Removed MrCrayfish's Furniture Mod (temporary) as the available versions cause immediate server-side crashes. Will add this mod back in once it's reported fixed. Added Optifine back into the modpack as there was a highly noticeable performance loss with it being removed.
Discuss this update (0)Version 1.11
Posted
Fixed a code error in the Dense Ores mod which only allowed it to be used on Minecraft 1.11 (ironically)
Discuss this update (0)Version 1.10
Posted
Aside from a general update, we've made some decisions based on our own feedback that we feel will be a benefit to the modpack.
- Removed Optifine (Lots of evidence it was causing problems with mods)
- Removed ItemScroller (seemed to be malfunctioning, and not really useful)
- Added MrCrayfish's Furniture Mod
- Enabled Agricraft (seems to work now, fingers crossed!)
- Updated all existing mods to their most recent versions.
Version 1.04
Posted
Updated the Forestry mod in an attempt to fix the server crashes that occur when placing a Forestry machine into a world.
Discuss this update (0)Version 1.03
Posted
During our test phase we didn't really seek out places to build. Once we started playing we realized a key part of the UI was missing. Woops!
- Added Inventory Tweaks
Version 1.02
Posted
Removed Agricraft (temporary) to resolve an issue where clients would crash every 5-15 minutes.
Note: Once a fix is released for Agricraft we will be adding it back in, this may require restarting your worlds.
Version 1.01
Posted
Removed HardcoreDarkness as players found night time to be a little too difficult considering beds can not be crafted until you can sheer sheep (killing yields no wool)
Discuss this update (0)