Install Viper-Craft Galaxy 2

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Viper-Craft Galaxy 2) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Viper-Craft Galaxy 2 from the list on the left. The launcher will handle everything else!

Viper-Craft Galaxy 2 Version 2.0_A7

created by ViperZeroOne on Minecraft 1.10.2

Viper-Craft Galaxy 2 updated to version 2.0_A7

This update continues our work to perfect this mod. As such we’ve tweaked most of the config files to work out issues we’ve been experiencing, so you don’t have to. Some of these tweaks include things like Harvest Festival disabling water blocks from irrigating farms, or lowering the amount of players required to sleep for the night to be skipped. We’ve also made some changes to the mods. Here is a list of those changes;

-= Updated Mods =-

AppleCore - 2.2.2
Biomes O' Plenty - 5.0.0.2290
Chisel - 0.0.13.29
COFH Core - 4.1.11.16
Extra Utilities - 1.5.1
Forestry - 5.2.17.379
Forge MultiPart CBE - 2.0.0.38
Gendustry - 1.6.5.31
Mekanism - 9.2.2
Mekanism Generators - 9.2.2
Mekanism Tools - 9.2.2.final
OMLib - 3.0.0-119 (alpha)
OpenModularTurrets - 3.0.0-196
RFTools - 6.12
RFTools Dimensions - 5.04
Shadowfacts' Forgelin - 1.5.1
The Lost Cities - 0.0.19 (beta)
Thermal Dynamics - 1.10.2-2.0.10.16
Thermal Expansion - 1.10.2-5.1.9.21
Thermal Foundation - 1.10.2-2.1.5.12

-= Removed Mods =-

AromaBackup - Redundant
DecoCraft2 - Caused major bugs, especially in Creative
Dynamic Lighting - Almost doubled client requirements

-= Added Mods =-

Cooking for Blockheads - Make crafting foods easier
ViperZeroOne posted a changelog update for Viper-Craft Galaxy 2 7 years ago

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Latest Update

Big update with 2.0_A7 folks... Check out the change log!