The War of the Ring MC updated to version 1.0.7
Alignment:
Upon selection of a race, you will earn a custom title, such as Dol Amroth Man. Now the inhabitants of Middle-Earth know your origins, but your destiny is in your hands. Each Race has different allies and enemies, and defeating their enemies will earn you alignment for them. While killing their friends or people, will anger them! There are also different types of quests that will also help build your relationship with some races! In the beginning, each player should try to find their place to live and the people they want to live with, however you can always re-select your race after 3 days (or you can convince staff to help you out).
Keywords:
NPC - Non-playable Character/Mob/AI
Sphere of Influence - an area of Middle-Earth around the homes of different factions that will determine whether killing a specific NPC will result in a gain or loss of alignment.
Ally - Hitting an ally faction will lose alignment for that Race, and the one you are trying to gain for.
Enemy - Hitting an enemy faction will lose alignment for that Race, but gain it for the one you are going for.
Neutral - Hitting a neutral NPC will lose alignment for that Race, but do nothing positive or negative with yours.
Gameplay Rules:
Each NPC Faction (Race) has different enemies, allies, and neutral Factions. Killing one may impact another.
Each NPC Faction (Race) has a sphere of influence, where killing NPCS outside of it will not gain or negate alignment for that race.
Server Rules:
Your alignment will be reset upon each Race change. We are working to improve this so that those that go from Evil to Evil will not lose their Evil alignment.
Commands/Keybinds:
āLā - Navigate to the Faction Map to see all of them, their allies/enemies, and their spheres of influence.
Upon selection of a race, you will earn a custom title, such as Dol Amroth Man. Now the inhabitants of Middle-Earth know your origins, but your destiny is in your hands. Each Race has different allies and enemies, and defeating their enemies will earn you alignment for them. While killing their friends or people, will anger them! There are also different types of quests that will also help build your relationship with some races! In the beginning, each player should try to find their place to live and the people they want to live with, however you can always re-select your race after 3 days (or you can convince staff to help you out).
Keywords:
NPC - Non-playable Character/Mob/AI
Sphere of Influence - an area of Middle-Earth around the homes of different factions that will determine whether killing a specific NPC will result in a gain or loss of alignment.
Ally - Hitting an ally faction will lose alignment for that Race, and the one you are trying to gain for.
Enemy - Hitting an enemy faction will lose alignment for that Race, but gain it for the one you are going for.
Neutral - Hitting a neutral NPC will lose alignment for that Race, but do nothing positive or negative with yours.
Gameplay Rules:
Each NPC Faction (Race) has different enemies, allies, and neutral Factions. Killing one may impact another.
Each NPC Faction (Race) has a sphere of influence, where killing NPCS outside of it will not gain or negate alignment for that race.
Server Rules:
Your alignment will be reset upon each Race change. We are working to improve this so that those that go from Evil to Evil will not lose their Evil alignment.
Commands/Keybinds:
āLā - Navigate to the Faction Map to see all of them, their allies/enemies, and their spheres of influence.
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